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Showing content with the highest reputation since 03/19/26 in all areas
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Your Character or Steam Name: Bic Your SteamID: STEAM_0:0:424709755 Your Discord ID#: bic.lighter Reason for ban: RDM Length of ban: 5 Days Reason for appeal (dispute/apology): both tbh Why should you be unbanned?: I was under the impression that someone pointing a gun at you is means to shoot the person, but seemingly not in this situation. The guy in the clip claimed I was following him at first, which he said as I was literally walking away (not only that but you can see him walking around for a whole minute while I was tabbed out). After he said that, I was planning to go up to him and whisper something random but he pulled the gun almost immediately. If he would have said something like "get away or im gonna kill you" or some valid threat, I would have just walked away. The only reason I shot was because I thought he would shoot first (guy seems like a minge to me). He made an in game ticket and I tried to explain that he pointed a gun at me, which I thought at the time is a valid reason to shoot back, but Velocity said it was RDM baiting (something I've never done nor do I tolerate). I could see how he would think that, and I don't think his reasoning was bad either. On his side of things, I rdm'd the same guy a bit earlier before the ban bc he was saying some very disrespectful shit to me and people I know. This led to me making the mistake of shooting him for no RP reason. I don't have many recent RDM PO's (only a 2 or 3 in the past eight months) reflected by the short ban I received. I would like to apologize for crashing out on this guy during my first interaction with him, it was unwarranted and out of the ordinary compared to my normal behavior. I should've left this guy alone but I really thought he was up to no good/minge-ing. My reasoning for making this appeal is to see what other people think of my second interaction with him and see if it really was RDM. Additional Information (images, videos, etc): https://medal.tv/games/garrys-mod/clips/mlz1Lv6wVcM4Cu6SD?invite=cr-MSx4S3IsODUyMTY2NTU&v=10511 points
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I think the server could greatly improve immersion by expanding the available roleplay animations. Instead of needing to create entirely new animations from scratch, it might be worth looking into pulling animation data from frameworks like Clockwork HL2RP or similar Source RP schemas that already have large animation libraries built out. A lot of these frameworks already support things like: Smoking animations. Wall leaning. Notebook writing. Radio use. Searching/patdowns. Injured idles. Sitting variations. Hand interactions. (handover/receive) Investigation poses. Since these already exist within the Source animation sets, it may just be a matter of integrating or porting the animation tables rather than creating entirely new ones. This could save development time while still expanding RP expression. Why this would help: Right now most interactions are just characters standing still during conversations. More available animations would allow players to show emotion, status, and intent through body language instead of only text. This would especially benefit: Mafia meetings. Police investigations. Business RP. Interrogations. Street interactions. This could allow Diverge to quickly expand RP immersion without major development overhead. The goal wouldn't be feature bloat, just giving players more tools to visually roleplay and make interactions feel more alive. Please give your thoughts on the matter below, your opinion is valued and appreciated. Thank you.6 points
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Rather than enforcing FearRP through strict mechanics, another approach could be adding passive stress prompts that gently encourage more realistic character reactions without actually forcing players to act a certain way. The idea would be simple: small immersive text appearing after intense situations to help players naturally carry their character’s emotional state forward instead of just moving on like nothing happened. Example Prompts: After a gunfight: "Your hands are still shaking from the adrenaline." After being arrested: "Your heart hasn't quite slowed down from what just happened." After being badly injured: "A sharp pain hits your side whenever you move too quickly." After witnessing violence: "What you just saw keeps replaying in your mind." This wouldn’t force actions, apply debuffs, or take away player freedom in any way. The goal would simply be to provide small reminders that help encourage more believable reactions and maintain emotional continuity during roleplay. Why this could improve RP: A system like this could naturally encourage stronger roleplay habits instead of relying purely on rules or staff intervention. It could also help newer players understand reaction-based RP by subtly showing how characters might realistically respond to stressful situations. Features like this can add a layer of psychological realism while still keeping the experience enjoyable and player-driven. The focus would be immersion, not control. Possible implementation: This could be triggered through simple checks like recently taking heavy damage, being arrested, being near violent activity, or dropping to low health. A cooldown system could also prevent messages from appearing too often so they stay immersive instead of feeling repetitive or intrusive. Overall, the idea would be to enhance atmosphere and roleplay depth without restricting how players choose to play their characters.. I think it would personally be a good addition. Thank you for reading, as always please provide your input and opinions below, as they are valued.6 points
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There isn't any proof of "PK hunting" or "Mass Mugging", at this point they are just buzz words used because they know they can't ban you for being "generally disliked and complained about"5 points
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Name of Faction: Bloodz Number of Members: 5 but 2 more in a couple of Days Type Of Faction: Street Gang Ethnic Background: Mostly African-American but also hispanics Name of Character running the faction: Delroy Mudbelly Your Discord: daddyflingflong911 Your SteamID: https://steamcommunity.com/profiles/76561199146952766/ Your Server playtime: Around 45+ hours Do you acknowledge and agree to all faction rules as detailed on the server rules page?: yes i do Do you acknowledge that your faction discord will be owned by us?: yes i do Provide an example of the unique Roleplay your faction will bring to the server/what type of roleplay we can expect from your faction: Our faction will bring structured story driven roleplay focused on realism and character growth We will build our presence over time starting small with connections and planning before moving into larger operations and territory control Inside the faction members grow through loyalty and actions with strong in character development and guidance for new members We focus on meaningful interactions with others through alliances rivalries and tension building instead of instant conflict Overall we provide consistent immersive roleplay that adds depth and long term stories to the server Provide examples or event ideas to promote activity within your faction and keep people interested: We will also create interactions with other factions through deals rivalries and negotiations Organization Backstory (Min. of 250+ Words & any images): The Bloodz are an African American street gang based faction that formed within the city as a response to rising pressure from rival groups and the lack of protection in their neighborhood What started as a small circle of friends quickly grew into something more as they realized strength came from unity loyalty and shared struggle As the faction grew they created a clear structure with ranks and responsibilities Every member has a role and must earn their position through actions and loyalty Trust is not given easily and betrayal is handled strictly within the group which keeps the faction tight and focused Instead of rushing into random conflict the Bloodz take a calculated approach to everything they do They build connections plan moves and create opportunities that benefit the faction long term Whether it is handling rivalries making deals or expanding territory every action is part of a larger story Within the server the Bloodz bring immersive story driven roleplay focused on brotherhood ambition and growth Their goal is not just to exist but to shape the environment around them creating lasting interactions and meaningful experiences for both members and other factions4 points
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Hello! Pking admin here! You were PKed on the grounds of VCWP (Violent Confrontation With Police), where you were shooting at cops, they then went to the roof and after you continued shooting at them, where you were then killed. At the time I was playing another game while in call with AUI_Animator, where he said there was a PK ticket he could not claim since he was involved in some way (I didnt ask for specifics). I then got on and made an OOC message for people to remake tickets that were open so I could take the PK ticket. After I got all the information I needed from the cop who had killed you, being Corporal Ricky Long, I got a message from Animator saying that you were involved in an RDM case since he believed you were shooting at cops for no reason. I told him that I would be over there in a moment to PK your char since he was dealing with the RDM. The events after resulted in my teleporting you to another sit room and PKing your char. When I stated I was the one that killed your character I was speaking in the fact that I had just administered the PK, not that I had killed you myself. I am smart enough to not take my own tickets... In regards to you saying I targeted your char its easier for you to make a staff report, but ill give you the long story short. I PKed your char, swapped to my cop char since I wanted to patrol for a bit, looked at the tab menu where I saw your cop char had the same name as the char I had just pked. told you we had to change your name since your chars cannot have the same last name, let alone the exact same name as another char. then changed your name. TL;DR - There was a coroner ticket made (cop pk), I got on, took the ticket, pked your char, switched to my cop char, saw you were running around with the exact same name when i looked at tab menu, saw Corporal Ricky Long was looking for you, saw you, told you to change your name, and went on with my evening. Best of luck in your appeal!4 points
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Name of Character:Hanh Honkler Character ID:idk SteamID:STEAM_0:0:631329101 Your Discord ID#:nifheim Date of PK:3/21/26 Reason for PK:Prolly for being a CI Rat everyone loves xoxo Why should you be unPK'd? What server rule or PK rule was violated?:I just want to see the evidence that was used to approve this and connect Hanh to Natyres Perendi as rudaj never actually got my ID (this would suck if a clip of me admitting to it word for word appeared) If possible please provide video evidence or photo evidence if PK does not follow the guidelines:4 points
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This and Daddy Skull's appeal are a great example of how simply being disliked is enough to be permanently banned. I think it's really fucking sad that someone can follow the rules and still get banned for playing the server in a way that's fun to them. It's the same situation for both appeals, they will continue to sit it perma-ban limbo until they quit the server or pay for re-entry. Mugging is a big part of diverge RP, it delivers a reason to fear for losing your shit if you're being careless or caught in a bad place. "Mugging Char" is a sad excuse for a ban, Hans has millions of self-earned value and is risking it every time he attempts to mug. If bans like this are continued to be handed out, we'll all eventually just be sitting around waiting for shipments or the next GM event. Either remove mugging or fix the system, this shit is stupid. +14 points
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3 points
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He's been involved with Taka for way more than a week IC/OOC and I've observed plenty of good roleplay from him, I'm pretty sure it was me who hired him. Mugging only becomes an issue when the (((wrong person))) gets mugged, has a baby bitch fit and cries to the admins. If you're mugging people everyday then there would definitely be an issue, however there are many factors for one to avoid being mugged and if it happens to someone, it's on them. I've been mugged before and haven't let my guard down since, it hasn't happened to me again and never will (no I will not knock on wood). If people have a problem with mugging maybe they should go play minecraft and don't grind 10 hours a day for a million dollar suit or spend $100 on a custom item and expect NotHinG BaD To EveR HaPPen tO MeEEeee, or don't ever talk shit to anyone IC and get mugged for it and then cry because you weren't the one who ran you mouth off, "I'm just a poor wittle victim Mr. Admin".3 points
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I definetely dont have an issue open for anims. I do. But making them is annoying afaik. One day!3 points
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This prolly been suggested before but when we finish processing can we just be able to take all of the stuff out the shipment and when we sell to a buyer have an option to sell all of it at once instead of clicking for each one2 points
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Your Character or Steam Name: Hans Hunnebun / Hans De Leon Your SteamID (Click to retrieve): STEAM_0:0:628592126 Your Discord ID#: crispytacos0438 Reason for ban: Mugging Char | Extensive PO's | NITRP Length of ban: Permanent Reason for appeal (dispute/apology): Apology Why should you be unbanned? Hello, I would like to start this ban appeal off with my perspective of my roleplay. As far as I have been informed by both the banning staff member and other individuals I have spoken to, the behavior that led to my ban were my statements within the underground advertisement and my issues with mugging. To address my underground advertisement behavior, all I can simply state is that the words said in underground advertisement's do not reflect my character's roleplay. I am man enough to admit that the things I say in the underground advertisements are REALLY, REALLY stupid. Many times, I post before I think about what I really say and, if unbanned, I can promise to improve upon that. Secondly, in accordance to my previous offenses and my "mugging character", my previous permanent ban (unbanned in January 2026) was due to a PD raid, which I apologized deeply for and realize what an idiotic mistake it was. Upon being banned, the individual who banned me claimed that I was "excessively mugging", and also pointed out that in my previous ban appeal, I promised not to mug. In my ban appeal, I stated that I would stop minging, harrassing people, and mugging people. While I can admit that I have mugged while unbanned, I have gone through a great effort to dial back my muggings, along with ensuring that all muggings adhere to all roleplay standards. I would also like to mention that this was all on my main character I've had for years and have followed all the mugging rules to a tea. It is also important to mention that this character has a lot of value, discrediting the idea that I am a mugging character. Subsequently, as mentioned, I have greatly improved my roleplay standards since my previous ban. In my current faction, I have not only created several roleplay situations with friends and other individuals, but I have greatly enhanced my presence in my faction through recruitment. Provided below are several pieces of evidence that show my roleplay since my ban appeal. I am positive that after being given a second chance, I have made much more of a positive impact than a negative impact on both my faction, and Diverge Networks overall. I acknowledge that I have been given a second chance and I understand that my unban may be unlikely, but I would just like to say again that I feel I provide a great amount of roleplay not only to my faction, but to the server overall and that I simply just want one more chance to prove that to the administration of Diverge. Thank you for considering my appeal. Additional Information (images, videos, etc): Some clips of me roleplaying very recently with friends and proof I actually provide roleplay to the server. https://medal.tv/games/garrys-mod/clips/mhOyYr5pESr8oA0si?invite=cr-MSx0c0gsMTk3ODk5MjU1&v=43 https://medal.tv/games/garrys-mod/clips/mhOoPpZ4w1gP35B2E?invite=cr-MSwxdmQsMTk3ODk5MjU1&v=562 points
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Oil Containers, LSD Barrels, and Meth Barrels all have the same image. This leads to confusion when trying to sort out between all 3. Example 1: You're selling oil to Rockefeller, but accidentally put in LSD or Meth Example 2: You're doing a crew deal for LSD: Meth, but something either gets mixed up or an accidental oil container gets slipped in there Although these things can be solved through close examination of every item, it would be best if all 3 aren't the same image. Perhaps a change in color for each of the barrels could be a good addition, or different images altogether for LSD and Meth.2 points
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Right now, most organized crime RP on the server tends to center around drugs, weapons, and robberies. While those situations definitely create conflict, they don’t always lead to longer investigative storylines that keep people engaged over time. Adding a carefully controlled, rule-heavy human trafficking storyline- one focused on investigations and rescue roleplay rather than profits.. could open the door to deeper, more meaningful narratives for both criminals and law enforcement if it’s handled the right way. Rather than turning this into another "money-making system" or something people grind, it would probably work best as a slow-developing story tool. The real goal would be to create opportunities for long paced character arcs involving one, or more criminal organizations, detective work, undercover operations, and rescue efforts. Concept: The intention wouldn’t be to reward the crime itself, but to create more detailed RP stories built around organized crime investigations, missing persons cases, undercover assignments, and eventually; rescue operations. Of course, something like this would need clear restrictions and active staff oversight to make sure it stays focused on storytelling and is handled respectfully, rather than becoming just another mechanic people try to optimize, or farm and abuse. At its core, the focus should always stay on: storytelling, consequences, and investigative RP- not profit. Example Scenarios: Organized crime RP: A criminal group could slowly fall under suspicion due to patterns of suspicious behavior, giving detectives something more substantial to investigate than "isolated incidents." Investigation RP: Law enforcement could work actual missing persons cases- following leads, running surveillance, interviewing witnesses, and putting together long-form investigations instead of only reacting to crimes as they happen. Undercover RP: This could also create opportunities for undercover work, confidential informants, and long-term evidence gathering that builds toward major story payoffs. Rescue RP: It could lead to high-stakes rescue situations where PD or other characters coordinate efforts to locate and safely recover victims, creating tense and emotional RP moments. Why this could improve RP: If implemented carefully, this kind of storyline could lead to some of the most memorable RP on the server. Because it naturally creates ongoing consequences and emotional investment, it encourages stories that feel impactful rather than crimes that start and end in a single session. This should function more like a narrative event system than a gameplay mechanic. That means: No automatic payouts. No farming mechanics. No repeatable “missions." Staff approval required for major arcs. Heavy consequences for criminals. The goal is to create investigation RP, not a new crime meta. How it could actually work: Instead of anyone being able to start this RP, criminal groups would have to apply to staff with a storyline proposal. This would include: Who is involved. The intended story direction. Boundaries and rules. Expected duration. How escalation would work. Staff could then approve, deny, or modify it to make sure it stays appropriate and story-driven. This would prevent people from using it irresponsibly. This will also give the approved staff a more proactive role in the community. As always, please give your thoughts on the matter below, your opinion is valued and appreciated. Thank you.2 points
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this is fucking gay. staff approval for story arcs? we already have investigation RP they just suck at it2 points
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Thank you for applying to the Diverge Networks staff team. Unfortunately, your application has been denied. You may apply again in 30 days. You may apply sooner if you receive permission from a Super Administrator or higher.2 points
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Name of Character: Danny Silvershine -> Enzo Vitale -> Michael Cross Character ID: 186579 SteamID: STEAM_0:1:95772378 Your Discord ID#: Psykho Date of PK: 3/18/2026 Reason for PK: Undercover resurfaced to PD Why should you be unPK'd?: During a Police Department press conference, I was actively on duty. After the event, I arrested an individual for trespassing and proceeded to the front desk to assist another person. Without meaningful interaction or escalation, that individual immediately produced a firearm and killed me, resulting in a PK. The interaction appeared targeted to me, implying the individual believed I was the undercover officer they were searching for. However, there is no clear or valid in-character justification that would allow them to reasonably identify me. My character had been out of the city for an extended period (approximately 2 weeks to 1 month) and returned with a completely new identity, including a different name and appearance. I did not interact with anyone from my prior life aside from a very limited group within PD command (Chief, Deputy Chief, Sgt. Det. Juan Padilla, Captain Jamal Lee, Lt. Jim Donovan, and one recruit), and I did not disclose my previous identity beyond that circle. The individual who conducted the PK is unknown to me and, to my knowledge, had no legitimate in-character means of identifying me. Additionally, their actions showed little regard for their own life, as they either committed suicide while in custody or were killed by responding officers. If this situation involves corruption, it has not been confirmed or approved by UA. Without confirmed corruption, there is no valid basis for my identity to have been shared. When I raised concerns, Administrator Calink stated that something seemed off and that they would investigate; however, no clear justification for the PK has been provided at this time. Based on the above, this situation raises concerns of a lack of IC justification, potential metagaming, or the use of unapproved corruption. I understand this matter may still be under investigation by UA. I am willing to cooperate fully and can provide supporting VODs if needed.1 point
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this just sounds like kidnapping someone for rp but with grok flavor text, im pretty sure its already a thing, we used to do it on citizen characters and ransom, people just dont utilize it anymore, you have restraints and hoods just go use them and create a story yourself.1 point
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Hello, I'm the staff member who issued your punishment. When the player initially reported you, I brought you into a sit after reviewing the evidence presented to me. During this, you openly admitted to committing RDM. I considered your honesty and cooperation, which is why I thanked you for your honesty and issued a note rather than a harsher punishment and ensured the affected player was compensated. However, no more than five minutes later, the same player submitted another report, claiming that you had committed RDM again. Upon reviewing the clip, it was evident that you continued to follow the player despite receiving multiple warnings, which appeared to be an attempt to provoke or bait a reaction. When questioned about this during the second sit, you stated that you were responding to a radio call and heading to your apartment. Based on the evidence available, I did not find this explanation to be credible, and reviewing your side of the situation which you previously claimed that you did not clip, it is obvious that you lied to me in the sit and you were not called on radio to your apartment. Additionally, your record shows three prior punishments related to RDM, which further supports the decision to escalate the consequence in this instance. That being said, I do believe you were honest during the initial interaction, and it is possible that your actions were influenced by frustration after the earlier report made against you. While this does not justify the behavior, it provides some context to the situation, I would not have any objections to you being unbanned. Best of luck on your appeal.1 point
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Your ban appeal has been reviewed and denied. We have determined this ban to be reasonable and/or justified. Ensure you have read our Server Rules.1 point
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I like this idea it would add more realism to RP1 point
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me who waits for someone about to get in car spam e with no consequence steal car drive to chop shop to get money rinse repeat this is not roleplay, cars already get stolen a lot, now adding incentive TO steal those cars with reward, and the fact of people just being able to abuse this by spawning cars for friends1 point
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Your steam id is STEAM_0:0:804327998 not whatever you put there. 13 total bans. You first joined January 7th 2024. Playtime is at 2 days, 23 hours. Your 12 previous bans total ~51 days of ban time. Meaning you spent about 1760% of your time here banned. Your current ban was issued on 26/7/2025. 236 days ago. You had 12+ chances to learn the rules. I invite you to appeal this ban again on 9/1/2028. Which is what I deem reasonable given the caliber and length of your past bans. Otherwise you may open a support ticket in the main discord to discuss further options if you feel like putting something up to lose.1 point
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While I don't necessarily think scripting or enforcing this through main characters / in server mechanics is a good thing or required the issue with creating a character to perform hits is persistent, it's something I have discussed with Pendred in the past and to quote him directly making alts to do pks to avoid consequence is "gay" and "Idc about <durr in real life people hire other people> its a gameplay thing". I am poised to agree with him, while I understand the perspective some people offer by explaining it away using the "zip" fallacy it's simply bad for gameplay, in a situation where you are potentially destroying a character that someone has put hundreds, maybe even thousands of hours into there should be risk to the people preforming the hit, people whom already have the objective advantage btw, to create a character to avoid the consequences is "bitch shit". It's simply doesn't mirror reality given that the 'zips' in real life are still real people who can literally lose their lives or be arrested while/after doing these hits, whereas an alt character can be deleted to then never face any repercussions. This already is / has been a rule for years, but I'll add an extra line to make it even more super duper clear. (the existing rule) While this suggestion is technically denied it has caused me to elaborate on a rule. If it continues being a problem in the future maybe a character playtime requirement could be added for a person to perform PKs for their faction, this can easily be enforced at the script level.1 point
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This gets suggested every 10 minutes and it's a very popular idea very cool i agree then ua explains why it won't happen1 point
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+1 maybe you can reduce stress by beating off wouldnt work near police tho1 point
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It does help being given passive direction. Overall I see no harm in this and furthers add to the immersion and would simply be an optional experience for those who would like to do that. +11 point
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1 point
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Thank you for applying to the Diverge Networks staff team. Unfortunately, your application has been denied. You may apply again in 30 days. You may apply sooner if you receive permission from a Super Administrator or higher.1 point
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Name of Character: Eva Steel Character ID: 165848 SteamID: 76561199083313447 Your Discord ID#: evdigitydog Date of PK: 3/16/26 Reason for PK: Cop fear rp Why should you be unPK'd? What server rule or PK rule was violated?: I was driving away from the cops when I past blue lobster I was shot at after driving further i ran into the sewers and shot one cop dying to the other, I Believe one of the cops opened fire as my car was shot at. This is also after I was originally was in a chase hid for 15 minutes and then as soon as I reemerged I was still chased. If possible please provide video evidence or photo evidence if PK does not follow the guidelines: https://medal.tv/games/garrys-mod/clips/mkkE9DhzOHrSgGMfk?invite=cr-MSxHTnEsMTAyODIyNTY0&v=20 Only clip I have is the cop I think could've shot me before reloading his gun before i shoot1 point
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Sorry, but you've caused enough issues. You clearly struggle to understand the rules of the server and frequently break them not to mention, you frequently come off as quite confrontational and incompetent. I've never had a good experience with you as well as many others. You also can't take feedback very well from what I have seen. And honestly, I really don't think you would be a great fit. As Shmekles said you are a very bias driven person, you would probably end up siding with someone just because they're Turkish. Best of luck to you and I wish you the best man. Unfortunately, -11 point
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Please do not fix this "issue". This is the spot I camp like a goblin and mass mug people1 point
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Causes too many problems on the server, not a friendly or likeable person. LQP for sure. -11 point
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hi so what exactly did he rulebreak? because last I checked mass mugging is mugging right after mugging someone before the timer runs out as you can see in this image And also who hunts for pks besides cops? if you're not valuing your life and not following orders from the people who put you in fear rp, you should be pk'd if killed. I know if I was caught in a mugging zone without my gun on safety I would for sure comply as I value my characters life, to me that's not PK hunting, that's just logic.1 point
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actually fuck that, -1 this guy mugged my homies homies homies homie and now hes my main opp because I got my nose in everything johnny depp style1 point
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I understand from Calinks perspective on the reason of the ban being permanent, understandable reaction due to Canadians terms But can we clarify what a mugging character is before continuing shitposting this thread? We need to stop bending/changing the rules to appease to our complaints to back our unwritten rules. It is just setting people up for failure, as a community it seems we're all mad as shit someones mugging? then take it out of the server ffs. lets play Kumbaya rp. its unnecessary to deem one person a mugging character (in which was his MAIN character) but since he doesnt qualify as a mass mugger either, I'm extra lost. You may mug one person / singular group of people every 15 minutes. Mugging again immediately, before allowing the timer to expire will be considered Mass Mugging. Realistically you must lay low after mugging someone. Mass mugging in order to to PK people, or 'PK hunting' / being 'PK hungry' is not permitted. If an Admin feels like you're doing things intentionally for no regard for actual roleplay they may deny your PK requests issue according punishments There are other instances where killing someone during a mugging will not result in a PK. - Such as not giving the person reasonable time to react to your demands - Ordering them to use certain game functions they don't have to comply with or making unreasonable demands (Drop items/cash, hit f7, give me your f3, commit suicide, etc) - If you disengage fear rp and they attempt to flee or fight back - You fail to specify that they are being mugged/fail to properly initiate a mugging - A fail mug location or mass mugging However it does say that PK baiting is against the rules in #2 on the list. Mass mugging does not apply to this situation, nor does mugging character. The cause of this should've been from the initial effortless mugging that could have been instead of "put your hands up" - been one of the 2 mugging the guy to restrain them. However a perma for this seems a little steep. The mugging rules need some more clarification, and I cant stress enough the 2 bans I have on record for racket abuse and how Canadian/Pendred had changed the rules to further clarify the rule (which had ultimately helped lots of others understand the rule further.) Idk man, just seems like we all don't like Hans because he's mugged you or someone you don't like. I see alot of angry little dwarves in here who've got their feelings hurt and honestly the fact some of us take this game so serious to the point where we are attempting to exile a player for a rule that isn't even in the rules btw, is kinda fucking pathetic. Mugging character has never been clarified. How can a character thats been around longer than most of the characters he's pked be considered a mugging character? I also would like to note that it isn't unusual that I've seen one solid video of a fuck up, and I've seen plenty of other clean videos. I don't really even know what we are talking about at this point. -1 +1 #freetheniggahanshunnebun ah-shit-here-we-go-again.mp41 point
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https://medal.tv/games/garrys-mod/clips/mhsP5Ul607-leY1dJ?invite=cr-MSxsV28sMTk3ODk5MjU1&v=21 roleplay guys1 point
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+1 This needs to be added I'm so pissed of not knowing who is in my faction and who hasn't been on the list needs to be able to be sorted and the default view should be days since last active1 point
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One time a guy brought meth into Rockefeller. I sold his oil, gave him the cash. Didn’t realize I had a singular barrel of meth on me. Went to the PD to represent some person as a lawyer. Cops searched me, found the meth which I believed was oil while searching me before I went into the PD. Instantly got arrested. +11 point