Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 04/06/26 in all areas

  1. In-Game Name(s): Dante Barone, Giovanni Zella, Naya Solito, Rajveer "Freshie" Rathore Steam Name: Roronoa Zoro Steam Profile Link: https://steamcommunity.com/id/voicecontrol/ Steam ID: STEAM_0:0:565673839 Discord Username: @swlvft Age: 23 When did you first join the server: January 7th, 2026 Total playtime on our Servers (Do !time in-game): 2w 6d 6h 24m Time Zone: EST How much time can you realistically dedicate to moderating?: I can realistically dedicate around 4-6 hours per day, and more on certain days depending on my schedule. Have you read the rules?: Yes Do you have a working microphone?: Yes Do you acknowledge that you must meet the weekly minimum ticket quota of 20 tickets? (Unless you have posted a valid LOA): Yes Are you familiarized with SAM and/or Nutscript commands?: No, but I am willing to learn quickly. Do you acknowledge that lying on this application will result in immediate denial and blacklisting from staff?: Yes ------------------------------------------------- What is your motivation/reason for applying?:* I think the main reason I’m applying just comes down to how much time I’ve actually put into Diverge. Since I joined on January 7th I’ve put over 500 hours into my main character, so I’m on pretty consistently and I’ve seen a lot of different situations play out. After a while it just feels like I should be doing more than just roleplaying and actually helping out on the staff side too. I’ve seen situations where staff handled things really well and it kept everything calm, and I’ve also seen situations go the opposite way and turn into OOC arguments. That’s probably the biggest reason I want to apply, because I’d rather be someone who helps keep things fair and under control instead of letting it get messy. I didn’t apply earlier because I didn’t want to rush into it without actually understanding how the server works. I wanted to spend time playing, see how rules are used in real situations, and get a better feel for the community first. At this point I feel like I have that, and I think I could be useful as staff. Why should you be considered over other candidates?:* I wouldn’t say I should be chosen over everyone else, but I do think I bring a good mix of experience and understanding of how the server works. I’ve spent a lot of time on Diverge across different situations, so I’ve seen how roleplay can go right and also how it can go wrong, which helps when it comes to understanding context instead of just looking at things at face value. I also take rules seriously, not just in a technical sense but in how they’re meant to be applied. A lot of situations aren’t just black and white, so being able to stay fair, look at both sides, and not let bias get in the way is something I think is important, and something I try to do. At the end of the day, I’d just try to handle things properly and consistently. I’m active, I understand the server, and I’d approach staff situations with a level head rather than jumping to conclusions or escalating things further. Do you have any previous staffing experience? (Please list where, what position and how long): Yes, I’ve had some moderation experience in other online communities. It wasn’t anything super formal, but I was dealing with reports, helping resolve issues between players, and making sure rules were followed. Even though it’s a different platform, it still taught me a lot about staying fair, not jumping to conclusions, and just handling situations calmly instead of letting things escalate. I wouldn’t say I’m super experienced, but I’m definitely not going into this completely blind either. Have you been banned before on any of our servers? If so, why?: I haven’t been banned on any of your servers. Would you say that you are well known in our community, what's your reputation, what do other members think of you?:* I’d say I’m pretty well known just from being active and involved in a lot of different situations around the server. I’ve interacted with a lot of different people and groups, so I’m not really stuck in one circle, which helped me get a better feel for the community overall. As for my reputation, I think most people see me as someone who takes roleplay seriously and doesn’t try to turn everything into an OOC issue. I usually try to keep things in character and handle situations properly instead of escalating them. I think that’s something that would carry over well into a staff position. What is your favourite moment on Diverge so far?: One of my favorite moments was the recent racket event where different factions had to compete for packages and targets. It was super chaotic, but in a good way, and it felt like everyone was fully engaged in the RP. It stood out to me because it brought a lot of people together and created a lot of interaction across different groups instead of everyone just staying in their own lanes. Events like that are what make the server feel active and fun. I’d definitely like to help be part of something like that in the future, whether it’s assisting or helping host it. Have any staff members recommended you? If so, list their names: Winchester, Crocie, Sips, Toasty ------------------------------------------------- Someone RDMs and you are currently off-duty. How do you handle this?: If I’m off-duty and I witness it, I’d clip or record what happened so there’s clear evidence. After that, I’d either make a ticket or let on-duty staff know so someone who’s currently handling sits can deal with it. If a ticket is already up, I’d send whatever evidence I have to the staff member handling it and explain what I saw. I wouldn’t take the sit myself since I was directly involved as a witness. If no staff are available at all, I’d go on-duty to make sure the situation doesn’t get ignored, but I’d still try to keep my involvement minimal and base everything on evidence and logs rather than just my own perspective. You have seen a fellow staff member of higher or equal rank than you abusing fairly often, but never doing anything too noticeable. What do you do?: If I noticed something like that, I wouldn’t jump straight to accusing them. I’d pay attention first and make sure I actually have clear examples of what’s happening, whether that’s clips or anything that shows a pattern instead of just one situation. Once I’m sure there’s actually an issue, I’d bring it up privately to a higher staff member or upper administration and show them what I’ve got. I wouldn’t call it out publicly or try to handle it myself, since stuff like that should be dealt with properly and through the right people. At the end of the day, staff should be held to the same standard as everyone else. If there’s a pattern of abuse, it should be looked into, just in a calm and professional way. A member of your faction / friend of yours has a ticket made against them accusing them of RDM’ing, and minging. You know that this person rarely does this when you play with him. How do you proceed knowing this? Does it constitute possible bias?: Yes, it does count as possible bias, so the first thing I’d do is avoid taking the sit if another staff member is available. I’d let someone else handle it so it stays completely fair for both sides. If I was the only staff online and had to deal with it, I’d ignore the fact that I know them and just go off evidence. I’d get both sides, check clips or logs, and treat it like any other ticket. Just because they don’t usually act like that doesn’t mean they couldn’t have broken a rule in that situation. At the end of the day, I wouldn’t let my relationship with them affect the outcome. If they broke a rule, they’d be punished the same as anyone else.
    1 point
  2. I banned you because you were sat on top of a roof shooting down on civilians without making any attempts of arrest but you didn't do this once but twice, not to mention you were in plain clothes and had no badge on. You have been banned a plethora of times for RDM on your cop character and should be grateful you didn't receive a longer punishment. You mentioned the reason behind shooting these people was because "Shooting people because their friends are being punched isn't the correct use of force" which is ironic because don't you think executing a player without making an attempt of arrest would also not be the correct use of force? You've been playing for half a decade and have yet to fully grasp the rules, so I believe I was more than fair with my ruling. Have a good day. You requested a second opinion which I got from Byte, I told you to DM him for confirmation.
    1 point
  3. ts frying me -1
    1 point
  4. Neutral. I believe many, if not the entire community, has some sort of grievance with the current mugging system. I believe this suggestion to remove clothing mugging is a good idea and I can agree with that, but I fail to understand the thought process with removing and changing the FearRP aspect of mugging. From your FearRP changes that you're suggesting, it seems to me like you're attempting to make it so that it is physically impossible to prevent yourself from getting mugged once it has been initiated, while also removing all of the PK risk. Mugging is not necessarily an aspect of the server in order to be a primary way of making money, but to add a risk factor to the server, where slipping up in the wrong area could lead to you losing money or your life. From the way I am interpreting your suggestion, you are wanting to remove this risk factor almost entirely, only allowing for PK's to be administered when someone comes randomly to the defense of the victim of the mugging, which in my opinion will do nothing but encourage discord metagaming to prevent a mugging from occurring. The current mugging system is well balanced in my opinion. As a consequence for absent-mindedly walking through dangerous areas of crime ridden cities, you have some items robbed off of your character. If these items are imperative to your character or if they hold a high enough value, you actually have an opportunity to try and prevent them from being stolen, albeit you may be permanently killed for doing so. In my opinion, the mugging process itself is completely fine. The issue presented about mugging 99% of the time is that people get upset and claim that mugging once or twice a week is "minging" and "mugging abuse", and get upset when they're caught not being careful in bad areas. Changing the clothing aspect of mugging to increase realism would be a good change to roleplay in my opinion. Stripping people naked in alleyways is pretty unrealistic when you're trying to sell their clothes.
    1 point
  5. Hear me out here....if someone mugs another person and that person has undeniable IC proof that theyre the mugger WHAT IF they could send a hit on them anytime after the mug as long as they have undoubtable IC evidence (video of them in the act of mugging their faction members / video of the person bragging of the mugging etc) mugging overall has very little repercussions after the 15 minutes and if there was a long term risk, there would be more natural mugs with actual sense around it not just bragging in advert/ic to the factions face about doing the act because of the fact nothing can happen after the 15 minute point which just makes 0 sense in RP aspects just a brainstorm and even if this was in place itd be very rare to truly get ic proof that theyre the culprit UNLESS they act completely reckless (which is usually how it goes today) this change would just make people actually not act retarded after the fact and actually have more strategic values of masks, staying low key instead of shit talking/bragging to the people they mugged, working with people and not just going around mugging every person in sight etc this is would also create a more natural escalation / drama around factions
    1 point
  6. I agree with this section of what you've stated, but everything else is kinda dumb. Would be cool to maybe have a c menu option where we could take whatevers in peoples pockets up to like a 5k cap or something like that.
    1 point
  7. -1 never met 1 normal person that plays VR games, let alone mods on them, Roblox as well. Also bro has no playtime and forgot to fill in a bit of information.
    1 point
  8. Clearly you’ve never been to Brazil
    1 point
  9. Switching from one character to another makes weapon attachments unequip from your weapon. Please fix this cause its honestly annoying as shit and eats up ammunition if its a magazine attachment
    1 point
  10. A reminder to the police officers of this server that we are in 90s NYC not Jim Crow era Alabama
    0 points
  11. I was one of the first he told and he told me exactly posted above saying he got a job and says he needs to retire, he proceeds to leave our faction to go somewhere else and gave no notice to us or up the grapevine, so he lied and on top of that he left without anyone knowing. concluding this nigga aint get no job..
    0 points
  12. Name of Faction: Bloodz Number of Members: 5 but 2 more in a couple of Days Type Of Faction: Street Gang Ethnic Background: Mostly African-American but also hispanics Name of Character running the faction: Delroy Mudbelly Your Discord: daddyflingflong911 Your SteamID: https://steamcommunity.com/profiles/76561199146952766/ Your Server playtime: Around 45+ hours Do you acknowledge and agree to all faction rules as detailed on the server rules page?: yes i do Do you acknowledge that your faction discord will be owned by us?: yes i do Provide an example of the unique Roleplay your faction will bring to the server/what type of roleplay we can expect from your faction: Our faction will bring structured story driven roleplay focused on realism and character growth We will build our presence over time starting small with connections and planning before moving into larger operations and territory control Inside the faction members grow through loyalty and actions with strong in character development and guidance for new members We focus on meaningful interactions with others through alliances rivalries and tension building instead of instant conflict Overall we provide consistent immersive roleplay that adds depth and long term stories to the server Provide examples or event ideas to promote activity within your faction and keep people interested: We will also create interactions with other factions through deals rivalries and negotiations Organization Backstory (Min. of 250+ Words & any images): The Bloodz are an African American street gang based faction that formed within the city as a response to rising pressure from rival groups and the lack of protection in their neighborhood What started as a small circle of friends quickly grew into something more as they realized strength came from unity loyalty and shared struggle As the faction grew they created a clear structure with ranks and responsibilities Every member has a role and must earn their position through actions and loyalty Trust is not given easily and betrayal is handled strictly within the group which keeps the faction tight and focused Instead of rushing into random conflict the Bloodz take a calculated approach to everything they do They build connections plan moves and create opportunities that benefit the faction long term Whether it is handling rivalries making deals or expanding territory every action is part of a larger story Within the server the Bloodz bring immersive story driven roleplay focused on brotherhood ambition and growth Their goal is not just to exist but to shape the environment around them creating lasting interactions and meaningful experiences for both members and other factions
    0 points
  13. you did not retire we were not okay with it you texted in the wrong channel and left without any permission, you also did not get a job you've been on grinding coke in kosher for 12 hours.
    0 points
  14. -1 I usually give all applications the time of day, but considering that you couldn't be bothered to put basic information or even take the time to figure out how to edit your application to fix it, not sure you would be a good addition to staff. Maybe you'll come around and figure out how to troubleshoot the forums in the coming days or weeks before applying for staff again, if that even happens.
    0 points
  15. You mean give cops a reason to arrest and charge everyone for the same crime because they are wearing the same pins and hanging around each other +1 fs fs
    0 points
  16. gmod lawyers arent smart enough to defend it, gmod prosecutors arent smart enough to pursue it and gmod judges arent smart enough to rule on it
    0 points
  17. If factions get main char locked for Racket Wars then so should PD as anyone not participating could go on their PD Char and target factions, this is Mafia RP not Police RP they shouldn't get more leverage than us in an event
    0 points
  18. can we add RICO
    -1 points
  19. -1 All I can see here is the bare minimum roleplay standard. You knew your intentions, and now your only panicking about it because you got caught. shame.
    -1 points
  20. Your Character or Steam Name: Martin Riggs Your SteamID (Click to retrieve): STEAM_0:0:419429676 Your Discord ID#: Drunken2484 Reason for ban: x2 rdm x1 PO Length of ban: 4 days Reason for appeal (dispute/apology): So I shot this man on two separate occasions whilst i was on the roof top watching over the meat market due to yesterdays actions. I saw this man shoot a group of people who were attempting to flee from him. I shot him but did not kill him and called him down radio for someone to arrest him. The 2nd time someone punched his friend, there was about a 6-second gap, then he shot him as he was standing still, 2 seconds after that whilst the gun was still in his hand i shot and killed him. Both of these times, he was an active threat to life and posed a threat to people around him. The banning staff member (Bullets) was there and present during the shootings and then took the staff ticket and said im being banned. There was only video clips provided for one out of the two shootings. Why should you be unbanned? Unjustified ban Additional Information (images, videos, etc): https://medal.tv/games/garrys-mod/clips/mssIjKxspijeCuwmp?invite=cr-MSxxejUsMzkzMjIyODEw&v=23 - Clip for accurate timings - My POV
    -1 points
  21. Grillz that just always be showing that my character can wear n shit. I’ll even pay for em I just want them to show. Diamond and gold
    -1 points
  22. Mugging char this, PK hunting that, i'm sure most of the community is tired of this discourse floating around every other week. I think the mugging system and rules are flawed in some ways and a bit of an overhaul will lead to an overall net positive for the community. I want to preface this by saying, I do not believe my point of view in the matter is particularly biased in any side of the mugging. I do not have any interests in mugging people and haven't done so in years and the last time I was mugged was back in 2022. Hopefully that absolves the "mugger trying to get a buff" or "Dude got mugged and is crying about it" replies and we can all get together and focus on a change that can be even for both sides. NEW SYSTEM First of all, the server needs a system for muggers to be able to steal people's pocket money. Of course it would need to be balanced as to not make mugging insanely profitable and cause an uproar. The way I'm thinking about it is; If the person getting mugged has 2000$ or less you can mug all of it, if they have more than 2000$ you can mug the 2000$ + a percentage of the remaining money they have on them(for example if the person has 5000$ on them and the percentage is set at 50%, the mugger will get 2000$ + 3000 * 0.5= 3500$. A hard-cap should be implemented to a specific amount that is deemed fair(a good amount would be a hard-cap of 8000$ imo). What's great about a built-in mechanic is that it can also be moderated much easier. For example the logs could clearly show timing between muggings or the system could have a cooldown tied to the person using it. MUGGING NERFS Clothing items should not be muggable, they are one of the main reason mugging is so profitable and one of the main reason why someone would break the rules during a mugging(e.g low-risk, high-reward mugging characters, LTARP to not lose valuable clothing etc.). If the new system suggested is to be added, and clothing becomes un-muggable, mugging can get more balanced profits and the person that gets mugged will have little to no incentive to not rp the mugging. That being said, maybe accessories like chains, hats, rings, watches etc. should remain muggable for the sake of the RP(it's entirely unrealistic to be all jeweled up at all times and in a situation where you can be mugged). ADRESSING PKs IN MUGGINGS I believe breaking FearRP during a mugging should not be met with a PK, it should be treated as a "harsher" FailRP/NITR violation. The easiest way to PK somebody is to mug them. Mugging rule 17 states "You may not mug the same person more than once within a span of 30 minutes." and for a group of people trying to PK hunt that makes it way too easy to do so. With the current rules a person could make a brand new character, get a gun, find someone to mug and potentially get a 100k+ profit out of it, while the person getting mugged by this new, worthless character has 2 options; Retaliate and possibly lose your character or just hand over all your valuables to this new worthless character that has nothing to lose. I believe the way the punishments should be are as follows(provided that the afformentioned changes have been implemented); -If a person is alone and held at gun point during a mugging, any attempt at retaliation should be faced with a FailRP and NITR punishment. -A person attempting to mug someone is to be PKed ONLY by a person or a group associated with the person being mugged while the mugging is taking place. -If there is more than 1 mugger and a person or group associated with the person being mugged attempts to retaliate(aka each party has more than 1 person involved) that should escalate to a "group conflict" where no PKs are administered. Let me know what you agree with, what you disagree with, what should be added or removed etc.
    -1 points
×
×
  • Create New...