Events are an important feature in any Garry's Mod Roleplaying server. Whether that's DarkRP, MilitaryRP or MafiaRP, they play a key role in maintaining player engagement and overall boost the entertainment of the server. Currently, gamemasters do exist in Diverge, but the position is extremely limited to staff members. While I do understand the safety precaution behind this, possibly altering a few permissions, requirements, and releasing it to the general public could fix the lack of events in the server.
I hold previous experience being a player, a staff member, and a gamemaster in Diverge, aswell as other servers. When it came to having a preference between them, I found that I liked being a gamemaster more. Doing things like planning events, coordinating attacks, and creating chaos while not worrying about ticket count felt rewarding and relaxed. There are also a lot of players that share the same values of creating better roleplay, but don't want the same responsibilities of the average staff member.
However, these kind of permissions can't be given to any average person. Gamemasters should understand server dynamics, the roleplay style UA looks for, and how the server works. I'd recommend listing specific requirements such as outstanding playtime, good/realistic ideas for events, clips of good roleplay scenarios they were in, etc. It can be just like the moderator application, but more in-depth (The gamemaster application staff uses would be a good base). I always found gamemaster requirements to be a lot more difficult than moderator, as a gamemaster could MAKE OR BREAK the experience of a player. Example(s) of this include:
> Making playtime requirements upwards of three weeks to a month minimum. To add on from what I've said before, I felt as I got the best grasp of server dynamics when I was close to a month playtime. I also believe making it a longer playtime requirement could restrict applications to more trustworthy/committed players applying.
> More long answer questions. People applying for gamemaster should be more than capable of typing a few paragraphs with clear ideas and good grammar.
> Critical thinking/problem solving. Listing situations on where events could go wrong, and seeing an applicant's thought process on how to roleplay a "fix" could prove itself useful.
There can also be alternatives for overall permissions given to gamemasters. They obviously shouldn't be able to punish anyone by any means outside of basic kicks (in case of minges that involve themselves too much in an event). The admin spawn menu can also be very limited, unless a certain ranked staff member+ does a togglable ingame command to allow more free use of it, which can prevent any abuse/exploiting.