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Showing content with the highest reputation on 12/20/25 in all areas

  1. Your Character or Steam Name: Punisher Your SteamID (Click to retrieve):https://steamcommunity.com/id/123368903457654323577432/ Your Discord ID#:nightwolf4634 Reason for ban: Mass RDM Length of ban: perm Reason for appeal (dispute/apology): apology Why should you be unbanned?: I want to start off with an apology. To anyone I rdmed I am sorry. I was not in the right mindset and I genuinely apologize. All i ask for is a chance and the opportunity to prove myself. Additional Information (images, videos, etc):posted this for my king punisher he was begging to come back
    3 points
  2. Your ban appeal has been reviewed and denied. We have determined this ban to be reasonable and/or justified. Ensure you have read our Server Rules.
    1 point
  3. just got dmed by jj and he said he wishes i was a child???
    0 points
  4. 0 points
  5. Lol ai is literally the future retards its a tool, durr how about you write on paper instead of just typing +1
    -1 points
  6. retards dont understand that its a video game
    -1 points
  7. -1 points
  8. Every faction has pretty much one consolidated goal: hire as many fucking retarded people as possible to grind bricks for the Don. They do this with limited consequences. You work the door for half an hour without any rp, maybe even less than that, then you're an oil bitch for a week or two before you get into drugs. These factions hire and don't punish some of the most questionable individuals that get caught every 10 min doing shit. The staggering amount of people who operate with little to no operational security, die, and come back in a week is mind blowing. Before this gets mass downvoted hear me out please. This isn't just a "buff pd nerf crims" post. If thought out and implemented correctly it can bring an increase in faction rp quality, gives prenatal Tylenol victims something to do, and ideally it would give dons and high command more faction management tools. 1) Implement a system for faction high command to control who gets access to drugs and/or guns. If we're gonna invite a chance that a faction can take some significant damage from poor opsec, it's best that they get the ability to pick and choose who of their people can partake in the activities most vital and dangerous to their continued existence. The meat and potatoes of a RICO case is establishing that a criminal enterprise exists and a pattern of crimes from the past present and planned future crimes. In order for a RICO case to work, you'd have to have fucked up very severely as the bar to prove them is pretty high. Therefore if you're gonna mass hire muscle, best make sure there are tools to allow management to at least macro manage these guys. 2) Have bingus cook up the RICO act. Straightforward stuff. He'd have to weigh out the balance to ensure it's not powergame rape nonsense but still give it teeth. If you're gonna hire a fucking mong white shirt with a bat who selects hands instead of keys every time to then go represent your group in drug deals with potential lasting consequences, that's literally on those who hire. Rather than trying to run a zerg of brick grinders, rp with your new hires and thoroughly feel them out and train them. If the cops are so far up your ass that they're able to prove a RICO case against you that's literally a consequence of poor operational security. Bank sharing en masse? That's literally on your people. Murders in broad daylight? That's literally on your people. Your guys wearing your colors while felony maxxing in broad daylight (and probably doing it in your company car)? That's literally on your people. Having properties owned by a middleman to keep heat off the Don is good shit. Having businesses run by people not the Don is good shit. There are so many measures to take to prevent a RICO case that if it happens and totally dunks on your people it's not the fault of the police and courts for ripping your nuts off. 3) Da Fedz Ah yes I know what you're thinking: isn't this basically detectives+? Kind of but the difference would be that they explicitly would be limited in numbers (call it 5 for sake of balance) but given more legal powers to punish lazy or stupid factions. Being able to get records requests faster and easier, being able to expedite processes of seizure and suspension, and charges they bring coming with some significant fines and jail time for those on the other side of it. Will they be weaponized against disliked factions? No because it comes with the caveats: no former don characters, no characters over senior associate at all in any faction, preference for gov mains, and they aren't allowed to press city level charges only state (and possibly fed?) charges. The balance comes from their numbers. It forces the group to need to be on top of their shit and cull people who aren't doing their job. It would be meant for only the best of the best. The idea in my head is that there needs to be a legitimate threat to factions that aren't careful and enforcing careful operations. Having outside hit contracts, enforcing decorum, and being generally slick gives you nothing much to worry about. But opening yourself up for a colonoscopy should result in one being scheduled whether you want it or not. Thoughts?
    -1 points
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