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  2. Wait so my 2mil car can just get lockedpicked and chopped up at any point?
  3. 'Let me mug 4/5 player chars with no risk' -1
  4. I've been thinking of this a lot. I don't think I agree with pks being main char only (I do agree with mugging being main char locked). But PKs are a part of progression in the server as it is required to become made in most factions. Having an alt shouldn't be locked to Associate level. My alternative suggestion would be to disallow hitmen chars/zips. If the only thing you do is log in to kill someone and do otherwise bare minimum RP. it should be treated in the same fashion as a mugging char, invalidate the rp, and result in punishment. A hitman char is riddled with metagame. Some nigga who you never met suddenly knows what you look like, where you are, and that you're on when barely anyone else is online? Alright. Doing pks for a faction should require you to be a core part of that factions roleplay, you should have time grinding shipments, running their business, hiring for them. If you are not extensively in the roleplay anymore you should not be allowed to "work" for the family. Done is the age of niggas who don't even play getting on and thinking they matter.
  5. Today
  6. The wrong character was pk'ed according to the administrator.
  7. -1 i don't think he has his own will bro easily -1
  8. -1 I’ve known this guy for about a year now and I’ve been around him in multiple factions like French Corsican and Bruno Scarfo and from everything I’ve seen I can easily say he’s one of the biggest meta players around you don’t even have to take my word for it just check his previous bans and the pattern is obvious honestly people like this shouldn’t even be thinking about making a staff application guys like him shouldn’t even be on the server in the first place I know exactly how many times he was sucking his family’s underboss balls just to stay in a good position he even got PK’d once and his brother had to pay the money for him I’m not trying to turn this into some big drama post but to keep it simple this guy and the people around him are generally incompetent and bring nothing of value to the server
  9. Let a nigga be a zip in peace
  10. Byte

    Ban appeal

    Hello! As already explained to you, item transfer will always result in a ban and a PK. It is very easily tracked by us. Due to your admitted dishonesty on this appeal, it will be denied outright and you will face no reduction. Your ban appeal has been reviewed and denied. We have determined this ban to be reasonable and/or justified. Ensure you have read our Server Rules.
  11. That's what happened in Bruno lol
  12. i mean it gets to a point when each faction has 20+ zips. i agree it should be tied to playtime, avoids hits being done by ‘flown in shooters’ and assures there is an actual risk during your hit!
  13. Do these guys just not know what a search warrant on a property is?
  14. Me when a zip kills me and my friends
  15. I think restricting Pks / Mugging to Char Playtime would be very nice. However I disagree with the idea of it being your main character only, as I and other people like to have characters in different factions and contribute to more than one roleplay at a time. If I'm promoting good RP I don't see why I'd have to break character when given orders to say 'This isn't my main character'(s) etc, even if it's in terms of ooc messaging, as it immediately kills the roleplay in that scenario I mean, imagine. There's an intern minging and you go to someone to give them orders, you roleplay it out. Follow all the rules and all the guidelines, only to learn that they infact, can't do anything for you. Because their main character is elsewhere, it immediately ruins all that roleplay leading up to the scenario However. Being forced to have 1 Week or 2 in Char Playtime would be nice in my opinion, to limit the ZIPS Who have no RP Backstory / RP in the server. If this were implemented of course.
  16. That is quite literally a zip, Im not entirely sure how much you know about the mafia but zips that carry out hits DONT stay around to get caught, they more than likely never return. Their whole purpose is to be an unknown, they have no records or finger prints and that is for a reason, so the family they just killed for doesn’t A. Get tied to the murder or B. Get caught doing the murder. It’s fairly simple to comprehend, in my opinion there isn’t many ways you can spin a suggestion to make zips sound like a bad idea
  17. Just want to add the room was seized! This is more proof that this was all allowed and within the rules! The warrant was for the location I also want to add! You also willingly opened fire on cops like it was said before.
  18. Good point and thank you for the reference, however, in real life those individuals were still part of the organization or directly tied to it, and there were real consequences if something went wrong. On the server, however, what often happens is players use disposable characters whose only purpose is to log in, PK someone, and then disappear for weeks or switch back to another faction’s character.
  19. That could very well be a good alternative to my original suggestion. What I’m suggesting would apply to everyone. Even if you are PK’ing an associate or an intern, the person doing it should still be taking some risk themselves. As an enforcer or senior member, it shouldn’t just be outsourced to a random player who mainly plays a different faction, logs on to kill someone, and then immediately switches back to their main character.
  20. The warrant was signed, and you have probably seen it too, nice try tho! How's ur room btw
  21. Btw +1s don’t mean shit on less it is from season adm plus
  22. If you're gonna pk someone's (potential) main, you ought to have the same amount of skin in the game.
  23. I feel like instead of it being Main locked it should be a minimum amount of char play time. Locking it to main would suck for those that don’t get to enjoy those mechanics or certain types of rp that they may not be able to do on their mains. Having a minimum amount of play time on a char would force individuals that try to abuse to actively put effort into their char and that faction.
  24. -1 The real life Mafia had expendable men from all around the world depending on the race of the crime syndicate. Like for Italians they had zips from Italy come to America to murder somebody for them if they didn't want to risk their own men getting pinched or whacked, take The Tailors from the Sopranos for an example they were zips brought from Italy to be hitmen , when the war between the two families was happening they sent an Asian zip to go take care of a guy. It's just part of the roleplay and I honestly think taking away that aspect of the Italian Mafia it closes a lot of doors. I can see where you're coming from on this but it really doesn't make a difference in the long run because at the end of the day somebodies dying.
  25. As many of you may already be aware, there has been a noticeable influx of “hitman” characters among various factions on the server. I would like to suggest that players should only be allowed to PK someone within a faction if the character performing the PK is set as their Main Character. The intention behind this proposal is to discourage players from freely cycling through disposable characters or creating new ones solely for the purpose of PK’ing others. When characters are treated as expendable tools, it undermines the risk and consequences that PK is meant to carry. Currently, some of these hitman characters do not even bother to pick up their own bullet casings or take basic precautions, because there is little to no fear of losing the character if they are identified or killed in the process. This ultimately weakens the purpose of Counter-PK mechanics, as the individual carrying out the hit has no meaningful attachment to the character being used. Requiring PK actions to be carried out only by a player’s Main Character would restore a sense of risk and accountability, ensuring that those involved have something meaningful at stake. For clarity, this rule should only apply to faction-related PKs. It would not apply to fail-mug situations or other forms of PK outside of faction conflicts.
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