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Showing content with the highest reputation on 12/26/25 in Posts

  1. It would be nice if our characters could come home after a long day of committing crimes or enforcing the law to a family in their townhouse. It makes no sense that they’d just be hanging around their front and trafficking drugs all day, where do gangsters sleep? Family roleplay, more town houses, more props, npc children that will grow up as time goes on, when fully grown it can make money for you but you have to bring it food and items or it will die. Family dinner roleplay, thanksgiving overhaul. Vendors and or factions that can sell equipment such as couches, Gun safes and lock boxes in your town house. Laundry machines, dish washers, ovens, gives female players more realistic roleplay opportunities. Just doing some brainstorming here, hopefully some of this is taken to heart, I just want to see the townhouses utilized more. Think Skyrim hearth fire dlc.
    1 point
  2. Hello! I can see that an argument got a little out of hand, regardless we cannot condone any of the actions that has happened. The lockers in PD are clearly in room that is marked Evidence, all lockers are only Whitelist locked for PD; those lockers are clearly meant to hold things that will be used IC'ly. We feel that your actions may have been motivated by hostility and therefore cannot let you off with a weaker sentencing. Please take some time to real/skim over the rules to get an understanding of this server. Under Robbery/Raiding Rules 9 it is very clear that any form of raiding or robbing of PD is prohibited. Having Said that...
    1 point
  3. ik you are tryna make a joke about being fat, but you are a retard
    1 point
  4. merry christmas diverge
    0 points
  5. dyno bot form is lame and dumb i would like something awesome and easy please
    0 points
  6. Right now with the recent changelogs, you cannot process a whole inventory/have multiple processed shipments anymore. You must collect your shipment to be able to collect the shipment out of the processor. What a lot of people did before was process a whole inventory and have all the processed shipments sit there until they were done and then they would sell them. However this new update has totally killed processing and now takes even longer to do a full inventory. I'd like to see it reverted back to how it was or just make it so all the shipments combine into one like @DopeAsRoe suggested in staff chat, or even just put a cap on how many shipments there can be at one time.
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  7. 90% of you all deserve coal
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  8. Side point: What if you made it slightly less lazy and slightly more engaging. Perhaps by having the normal 5 min processing time changed to like 7min but also introducing ability to play little mini games on the processor (mixing, cutting, sorting, adding chemicals, cleaning etc whatever) - with limits for each processor and a variety of games with different difficulties/time limits would be key. if completed properly and quickly, this can speed up the completion time or if failed add slightly more time for processing completion by the same amount above? (time lost > time gained to balance the increased base processing time) completely optional to do, risky yet potentially rewarding and encouraged - i can try do and post the maths later for an example i thought of
    0 points
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