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  2. Wait... there's weird glitches and inconsistencies on this map? nooooo
  3. Not sure how this even happens but seems some floors have their hitboxes set too low so feet go under what we see. Places I've found with this issue - City Hall, both floors and office North gun store shooting range Repair Garage / La Volpe Apartments / Napoli - ground, roof, 1st and 3rd floor and rooms (How the second floor escaped this idk) The entire road through Little Italy Inclined pavement behind Motel (Both sides, at the point that it flattens the change in height is so severe it forces the landing player animation) Southside Clinic The new cut through room between back of the bar and west tunnel Casino Blue Lobster kitchen and bar area Hardware store roof Alleyway behind the old location of bar All rooftops that I could access Road between City Hall and Park (Also forces landing animation) Construction site There's probably more places and properties that I couldn't access that have this issue but that's the ones I have seen.
  4. Should be unbanned. Player was trolling and trying to funny when this ban happened. It's been well over a year since ban I believe. I know this player wants to actually get deep into mafia rp as of late.
  5. Today
  6. next suggestion is going to be “allow casino to be unownable so kosher can buy it”
  7. this thread is the most jewish shit i have ever read in my entire life lol
  8. Priority locations should receive higher rent. With the JohnGreen update, these capitalist pigs are making too much money. Its time to even the playing field, my comrades! Make them pay! Proletariat rise up!
  9. I should've started off with how I'm involved. Hi I'm a member of the faction of the person being PK'd and was actively with him during the mugging and proceeding afterwards and I escorted him through city to change outfits out of grey hair and whatnot. It was hours after the mugging that the PK occurred, and not to mention as @Izumimentioned the person who did the PK was told to leave our establishment and faked being afked and got gunned down. Sorry Also @Nightclaimed it was RDM and came back way before the 15 minute mark and said this shit bro https://medal.tv/games/garrys-mod/clips/mydPLXbiMQZwZ6M_G?invite=cr-MSw1ZUwsMTg1NjU0ODkx&v=27
  10. +1 Jem is a very sociable player in the community and gets along well with people. Could be a great person to have on the staff team
  11. Saxophones would be SO cool +1
  12. +1 give the man a chance to actually play the server
  13. +1 more ethically Jewish factions
  14. why can’t i put more than one handgun in a duffle sized bag???????? +1
  15. +1 I'd love to see a factions RP focus on homicide and hits.
  16. +1 Kurt was a good don in the Kirov Bratva and brought some really interesting RP in the past.
  17. I understand, I was just stating why it happened and I also get you have to do your thing as well. Either way I just wanted to explain myself. Thanks!
  18. I think the server could greatly improve criminal and police immersion by expanding what items can be stored inside gun bags. Instead of restricting them to only firearms, it may be worth allowing certain small, logical items that would realistically be carried alongside weapons in the mafia setting. A lot of players naturally expect gun bags to hold supporting equipment, such as: Ammo. Gloves. Bandanas. Wipes. Other small items you'd find in a murder kit. Possibly other small tools related to crime or weapon maintenance. Currently, limiting gun bags to just guns feels unrealistic and restricts roleplay potential. In most cases, a character carrying weapons would also carry items to maintain them or clean up evidence. At the same time, I understand concerns about inventory abuse, such as players stacking multiple gun bags in storage to multiply capacity. However, this could be addressed through restrictions rather than limiting functionality entirely. Possible safeguards could include: Preventing gun bags from being stored inside other gun bags. Restricting or limiting storage of gun bags in bank inventories. Capping the number of items or weight a gun bag can hold. Allowing only specific item categories (no general storage use). Implementing a similar system for Crime Scene Investigators' to keep all their equipment in. Chalk, bodybag, gloves, camera, etcetera. Why this would help: Right now, players often have to carry related items separately, which feels clunky and less immersive. Expanding gun bag functionality would make character "loadouts" feel more natural and realistic. This would especially benefit: Crime roleplay. Hitman/contract work. Police evidence handling. Gang activity. General street-level RP, etc. This could allow the server to improve immersion without major system changes, simply by adjusting existing storage rules. The goal wouldn’t be to increase storage capacity unfairly, but to make gun bags function in a way that better reflects realistic use. Please give your thoughts on the matter below, your opinion is valued and appreciated. Thank you.
  19. Hello! PKing admin here. As stated on Nikos appeal from both myself and the person who opened the ticket, you and your group went mass raiding, and ended up trapped in the room. You guys then all left 3 minutes after lockpicking into the room. For your actions and the report of a player I PKed your chars for LTARP during raid. Thats all from me, best of luck on your appeal!
  20. Hello! PKing admin here, Holiday essentially summed everything up for me, you guys went mass raiding. Once something went wrong you all LTARPed together, especially in a situation which likely wouldve resulted in the deaths of your characters or the people attempting to defend the room. From the moment you guys lockpicked in to when you guys disconnected in the room there were only 3 minutes apart. Next time if you are going to go raiding please ensure to read up on the rules beforehand. Thats all from me, best of luck on your appeal!
  21. +1 Looks like a valid guy give him a chance
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