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Ngl bullets if you banned him off that clip then that's wild af bro is an active threat and killed someone 1-2 seconds before getting domed is wild. He you watched someone just kill a man why don't you climb down a roof find and cuff someone who you watch kill. Also thought plain clothes and no badge argument is for pks by cop. IC he was correct in use of force shit in atleast the clip given by ruggs he ain't even in the wrong
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at least they didnt make fun of your wife this time
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I banned you because you were sat on top of a roof shooting down on civilians without making any attempts of arrest but you didn't do this once but twice, not to mention you were in plain clothes and had no badge on. You have been banned a plethora of times for RDM on your cop character and should be grateful you didn't receive a longer punishment. You mentioned the reason behind shooting these people was because "Shooting people because their friends are being punched isn't the correct use of force" which is ironic because don't you think executing a player without making an attempt of arrest would also not be the correct use of force? You've been playing for half a decade and have yet to fully grasp the rules, so I believe I was more than fair with my ruling. Have a good day. You requested a second opinion which I got from Byte, I told you to DM him for confirmation.
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give him another chance seems genuine
- Today
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Grillz that just always be showing that my character can wear n shit. I’ll even pay for em I just want them to show. Diamond and gold
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Your Character or Steam Name: Martin Riggs Your SteamID (Click to retrieve): STEAM_0:0:419429676 Your Discord ID#: Drunken2484 Reason for ban: x2 rdm x1 PO Length of ban: 4 days Reason for appeal (dispute/apology): So I shot this man on two separate occasions whilst i was on the roof top watching over the meat market due to yesterdays actions. I saw this man shoot a group of people who were attempting to flee from him. I shot him but did not kill him and called him down radio for someone to arrest him. The 2nd time someone punched his friend, there was about a 6-second gap, then he shot him as he was standing still, 2 seconds after that whilst the gun was still in his hand i shot and killed him. Both of these times, he was an active threat to life and posed a threat to people around him. The banning staff member (Bullets) was there and present during the shootings and then took the staff ticket and said im being banned. There was only video clips provided for one out of the two shootings. Why should you be unbanned? Unjustified ban Additional Information (images, videos, etc): https://medal.tv/games/garrys-mod/clips/mssIjKxspijeCuwmp?invite=cr-MSxxejUsMzkzMjIyODEw&v=23 - Clip for accurate timings - My POV
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Name of Character: Sam Wilson Character ID: 194594 SteamID: STEAM_0:1:217017024 Your Discord ID#: 535677343247630348 Date of PK: 4/4/26 Reason for PK: char abuse (metagame) Why should you be unPK'd? What server rule or PK rule was violated?: There was no server rule/PK rule that staff violated here. I simply didnt understand the rules properly, though ignorance/lack of due diligence isn't an excuse for breaking rules. I am fairly new returning to the server after a very long hiatus and wish to keep playing especially with this character. I only ask that I be given a second chance here seeing as I wasnt fully aware of the rules surrounding having two criminal characters, nor was I fully aware of which places I could conduct my business at due to a lack of explanation from my higher-ups within my faction pertaining to Sam Wilson (my char). If possible please provide video evidence or photo evidence if PK does not follow the guidelines: N/A
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Richard The Cowboy changed their profile photo
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matra90 changed their profile photo
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Hatch joined the community
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I agree with this, and I have an idea that might help. Since there are really not many ways to track down someone who committed a mugging, we need more ways to get IC proof. Maybe to help with this and add to the server's roleplay, we might be able to get something added that maybe could be left on scene and taken by only the people in the faction that got mugged/mugger", even by only using maybe a /me to get the evidence, or maybe an IC item. For example, maybe the perpetrator didn't wear gloves when restraining a victim and left fingerprints on them or some type of DNA to be captured. After being restrained, maybe somebody could do something like this, "/me uses a Fingerprint testing Kit on restraints to test for fingerprint. Then have the staff decide the outcome whether they had gloves on or not(a clip might help). Whether the mugger had gloves or didn't. This could even be a way for factions to use corrupt cops to potentially find out whose DNA/Fingerprints it was and if they are in the system through RP. I'm not saying that this is the only way this could be done, but I think it's something to think about and could be an alternative to finding out who mugged someone while adding RP and helping people get revenge on their muggers. Once you have 100% undeniable proof that someone mugged you through this, you could call the staff and have them set PK active. As for how this could work, maybe up to 15-30 minutes after the mugging occurred, someone could use a Fingerprint testing kit or something of the matter that could be used to collect the evidence. Maybe there could be some type of "Fingerprint Testing Kit" at the barge that someone could buy and use IC to collect information. This item, when used, might do a /me that says "testing for Fingerprints" or something of the nature, and then add a "Fingerprint slide" to your inventory when used. Then, when staff are available, they can rule whether the evidence is credible, and can be used ic, as they do have the logs to show(or clip). I'm not saying that this is the only way, but just giving an example. The current state of mugging is very straightforward, and not a whole lot can be done to muggers. If there was more IC ways to get evidence, then maybe people could find muggers and stop metagaming from occurring. Instead of metagaming and flooding someones dm's after a mugging, they could go IC and try to see if they could collect information somehow and figure out who the mugger is. Something like this would actually provide more real RP to the server and could help all around, in my opinion.
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I see where you're attempting to prevent the PK hunting that does already exist, but I believe there's a much better medium rather than jumping straight to almost no risk on either side of a PK. I fail to see where mugging is balanced on the mugger's side however. Mugging is already restricted heavily in the rules, limiting mugging to only happen in certain areas and only to happen when someone is caught without a gun out in a private spot. On top of that, if the victim can find the mugger within 15 minutes with valid evidence of their identity, they are subject to a PK. As it stands, mugging for both sides is very risky. If anything, in my opinion, mugging is favorable towards the victim. An all-around deterrent of mugging is to simply have a weapon out in a yellow/red mugging zone, and that makes it so that it is impossible to be mugged. On top of that, if a mug is initiated, you have a chance to PK the person mugging you by breaking FearRP.
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This but instead of only being able to be PKd by the person they mugged, it should be anyone in the faction. We're playing MafiaRP, if someone high up gets mugged, they're not gonna go kill the person themselves, they're gonna send an enforcer to do it instead. But otherwise 100% agree
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I've seen a mf robbed and stripped in NYC real spill
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I was one of the first he told and he told me exactly posted above saying he got a job and says he needs to retire, he proceeds to leave our faction to go somewhere else and gave no notice to us or up the grapevine, so he lied and on top of that he left without anyone knowing. concluding this nigga aint get no job..
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ts frying me -1
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you did not retire we were not okay with it you texted in the wrong channel and left without any permission, you also did not get a job you've been on grinding coke in kosher for 12 hours.
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karl joined the community
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Edit your appeal using the template found below. Also as the member of staff who oversaw the PK, you were killed for leaving the faction and breaking faction rules. I've asked for the person who issued the orders to give further insight.
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i left a family WHEN THERE WE Ok WITH IT like i retired and everything and they still pkd me
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browniw268 joined the community
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The PK suggestions are aimed to combat abuse(i.e pk hunting) and to balance the entirety of mugging that, imo, is balanced on the mugger's side.
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Yes aka if the mugger is not careful and is caught by a third person that knows the person getting mugged, it's a PK. That's because if that is not the case then there's 0 risk for a mugger. For the person getting mugged, i am suggesting an even worse punishment than the mugger. I am saying that the option of retaliation while a gun is pointed at your face and you're alone is completely unrealistic and should instead be treated as a FailRP and NITRP ban.
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Would make the brick grinders happy +1
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Overall good guy we a pretty decently long talk where he explained his motives behind wanting to become staff. Overall would be a great staff member massive +1
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Finding IC evidence will be really difficult, as they happen randomly to people who are usually alone, pulling out a camera during a mug isnt it and if people are nearby then you cant mug a person. The only thing that really ties someone to a mugging is if they take a specific item from them (typically clothes) that they are known for only wearing and they try sell it and get caught with it with poor excuses for why they have em. But yes i agree. It may make sense to extend mugging to, instead of 15 minutes cooldown, to something more like maybe hours long or, heck, maybe a day even. But to negate the fact someone can 'be offline for the duration of this timer', what if we impliment that **once someone is mugged and a timer has officially started, the timer only consumes time via playtime (i.e the mugger has to be online for the timer to go down)** So if it's like 6 hours, they need 6 hours of playtime to avoid the mugging. But when it comes to being PKd, then perhaps they can only be PKd by someone they mugged only (to negate being PK'd if they were killed by someone else during that time). This would definitely make mugging more difficult in the long run for muggers as they would have a longer cooldown which they must be online to serve.
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Lmk where I broke the rules ^
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-1 All I can see here is the bare minimum roleplay standard. You knew your intentions, and now your only panicking about it because you got caught. shame.