eddiejohnson Posted 13 hours ago Share Posted 13 hours ago Feeling the #peace and #love in this post 1 Link to comment
Platocygnus Posted 12 hours ago Share Posted 12 hours ago 6 hours ago, ix_crazy_xi said: im 6'3 nigga i dont got fat hands like that How big is ur belly 1 Link to comment
DopeAsRoe Posted 11 hours ago Share Posted 11 hours ago 7 hours ago, velocity said: you got some big fuckin paws on you 1 Link to comment
DopeAsRoe Posted 11 hours ago Share Posted 11 hours ago 6 hours ago, ix_crazy_xi said: im 6'3 nigga i dont got fat hands like that 5'1 Link to comment
Yoon Posted 10 hours ago Share Posted 10 hours ago +1 if big changes are not made the server is gonna probably die Link to comment
krokie Posted 10 hours ago Share Posted 10 hours ago (edited) +1 Let's make it engaging when someone makes small but negative actions against a faction. Sucks to have someone act shitty and nothing come of it because they can dodge a sitdown. Let us RP beef. Sucks the topic's been so full of babble Edited 10 hours ago by krokie Link to comment
RealLaCreatura Posted 1 hour ago Share Posted 1 hour ago I am in favor of this, would get rid of a lot of the staleness, because you can't do half that shit without orders being put on you for causing issues with allies, or god forbid you're a small faction, you'd be embargo'd by 95% of the server and would just be known as trouble makers, slowly killing your faction. you can't do minor shit to anyone without it turning into a major big dispute that'll have shit ran up your chain of command faster than a Romanian grabbing a wallet. mainly because there's no reason to let anything small fester and cause beef. But I 100% agree with most of the comments here. +1 People like to claim the mega alliance being dissolved wouldn't solve anything but honestly in my god awful opinion, it would probably help if everyone wasn't dick-to-hole best "friends" constantly. 1 Link to comment
Cam Posted 31 minutes ago Share Posted 31 minutes ago 21 hours ago, Jennay said: I think we need to rethink how faction escalations work. Right now, faction RP feels stale, conflict is rare, and High Commands are frustrated. The larger factions that make up much of the player base rarely get action outside of racket events, which only happen every six months. All year it has only been shitty factions doing their meaningless civil wars. I believe a big reason for this is that escalations are treated as something that always lead to a war. Most factions dont want to go to war over minor disrespect, but they still want to be able to retaliate without risking being cooked for fail escalation. I think we need a middle ground between doing nothing and starting a war- My suggestion is to allow minor escalations with valid clips and approval from a regular admin, without requiring an active UA approved war. Examples could include property tagging or trashing, targeted muggings, and potentially firebombings, all with clear restrictions. Offenses can be: Verbal Disrespect, Physical Disrespect, Muggings, Threats, ect. With clips of said offenses admins can approve the next step of escalations. -Getting kicked out of a restaurant can cause that restaurant to get trashed. -Verbal disrespect depending on the severity can cause a group beat down. -Physical disrespect can cause a targeted mugging. -Failed sit downs can cause fire bombings that wont cost the faction millions of dollars, or raids that don’t cause PKs. Small beefs involving property taggings or trashings can move to failed sit downs that can lead to medium escalations (fire bomb, raiding, ect.) After these conflicts occur and play out whether ending in pending sit downs, or shoot outs leaving people hospitalized the factions are not to engage for a set amount of time. Retaliation windows can only be open for so long. To prevent abuse, these escalations should require evidence, have clearly defined limits, and be logged so staff can identify patterns and determine when a larger conflict is justified. This keeps staff involved without requiring UA to handle every minor dispute. The goal is: let factions have beef, let them respond to it, and let RP develop naturally. We need more opportunities for fun and engaging faction conflicts that do not need to result in war. I am sure there is holes in my thinking and ways people will abuse that need to be covered but I just think a change is needed and would be great to see for everyone<3 Massive +1. This suggestion makes the MOST SENSE roleplay wise, especially with the provided examples. People are itching for more RP and situations like these are perfect. I have several people who I’m friendly with OOC, but we create in game disrespect/“conflict” that can be roleplayed out in order to make the roleplay game engaging and have meaningful roleplay. This would enable factions to have more reason to stay in-game and participate in role play scenarios. This also lessens reliability on OOC stuff and discord since you will need in-game interactions (proof with clips) to further escalate. Link to comment
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