The issues you are complaining about is a result of the competition that is bred through these racket events.
The governing idea is that whoever gets the most points wins, but how do you get these points? You take risks... If you want to have the best racket and beat the others, then you need to take the greatest risks and plan accordingly; this includes suffering from legal consequences. Accounting for the risks in your planning adds to the depth of the event, which was touched upon by others.
Not to mention, there was not really more than 10 PD on for most of the event in small groups of twos or threes. As someone on their police character throughout the event, we largely ignored minor crimes because there were people being capped in the streets with restricted weapons. We had to pick what we engaged with and what we fell back from, which meant more than half of the crimes that we witnessed went unpunished. We were also completely surrounded in most instances, which meant that it was really easy for your friends to dispatch the officer trying to make an arrest. Again, another risk that adds to the depth of the event.
Basically, what I'm saying is that having the police around--with the same rules as the last event--makes it much more than a team deathmatch. And anyway, why should someone running around with coke and guns on their backs while shooting people be let off easy because its an event?