Console Posted 18 hours ago Share Posted 18 hours ago The Problem: Right now, players are initiating mugs while completely unclothed, leaving them in the default "White Shirt" state. Because our rules already state that actual fresh spawns cannot mug, seeing someone in a white shirt creates confusion. Players are abusing this by intentionally removing all of their clothing to: Bait & Confuse Victims: They trick people into thinking they are harmless new spawns who aren't allowed to mug, exploiting that false sense of security to pull off an easy robbery. Zero-Risk Criminality: They risk absolutely none of their actual clothing items or gear other than a gun if the mugging goes wrong and they get killed or caught. Honestly it's just bad rp, being white-shirt is like being naked and requires no effort. The Proposal: Make it an official rule that players must be actively wearing clothing to initiate a mugging. If a player is not wearing any clothing items (meaning they are in the default "White Shirt" state), they are prohibited from robbing other players. If a player uses restraints on another player, they cannot change or remove their clothing for the entire duration that the situation is active like it is already the case when they take damage. Other players who did participate in the mugging should not be allowed to leave the situation while being a white shirt until they reach a safe spot. Server Precedent: We already know this state causes issues because during the last Racket Reshuffling Event, players in white shirt were not permitted to participate. The staff team already recognized that the default white shirt state disrupts competitive fairness and clarity. We should simply extend that exact same logic to daily server life regarding muggings and hostile RP. 8 2 1 Link to comment
KingJewMonaclu Posted 18 hours ago Share Posted 18 hours ago this guy 100% got mugged tonight 2 6 Link to comment
Mateo G Posted 18 hours ago Share Posted 18 hours ago (edited) +1 lwk kinda agree i mean clothes are like 500$ for like cheap clothes at clothes store so thats a easy thing to counteract Edited 18 hours ago by Mateo G added +1 1 Link to comment
Console Posted 18 hours ago Author Share Posted 18 hours ago Just now, KingJewMonaclu said: this guy 100% got mugged tonight Thank you for your concerns, but I have not even been on tonight. I actually think the server would benefit from this. 2 1 1 Link to comment
KingJewMonaclu Posted 18 hours ago Share Posted 18 hours ago 3 minutes ago, Console said: Thank you for your concerns, but I have not even been on tonight. I actually think the server would benefit from this. Ok then let me tell you why this is dumb. Bait and Confuse Victims: You should not be flagrantly refusing to be mugged because of your OOC belief that it's a whiteshirt. Roleplay it. Assume its a real guy. I've never heard this in my entire time as staff, someone going "Well I thought it was a fail mug because they didnt have expensive clothes". Usually people who are mugging people are wearing nothing or wearing clothing store outfits, both of which you would assume is a new person if you aren't aware of their identity. Having clothes on doesn't change the dynamic. But, more on that - Risk - They are risking their character. Not wearing expensive clothes *to a mugging* doesn't actually mean anything for the risk. Unless they gave their clothes away *prior to the mugging*, which is actually still allowed so long as it doesn't come back to them. It really doesn't matter. None of this actually matters. If it's a fail mug, it gets reversed, we get the items back, if they're unrecoverable because its on an individuals person and they refuse to relinquish, we pk the char and just spawn you new clothes. You taking a decided risk to shoot at someone during a mugging is just short sighted, low IQ behavior and completely on you. Don't shoot at someone during a mugging on the chance that it's "A new player, and it will be reversed." If you're going to take that gamble, you're going to lose that gamble. Literally everybody who gets mugged ever immediately thinks its a "Mugging char" or a "Fail mug", as noted by every single ticket that is made in the aftermath of a mugging. Every single one. "Can you check if this is a mugging char, he had shitty clothes on" or whatever, the exact same logic you're using. But those people aren't dumb enough to risk their character on a hunch because of a perpetrators fashion choices. 2 Link to comment
tj21003 Posted 18 hours ago Share Posted 18 hours ago IMA BE SO FR White shirts are up to no good 90% of the time you should expect some shit ngl 3 1 Link to comment
KingJewMonaclu Posted 17 hours ago Share Posted 17 hours ago 17 minutes ago, tj21003 said: IMA BE SO FR White shirts are up to no good 90% of the time you should expect some shit ngl yeah honestly thats a fucking downgrade. I'd always anticipate a whiteshirt. I would NEVER anticipate someone wearing super expensive clothing Link to comment
RevampedRebel Posted 17 hours ago Share Posted 17 hours ago Realistically when it comes to the mugging rules as they already exist I think it's reasonable to ask that they not do it in white shirt disguise. 1 1 Link to comment
Trak Posted 12 hours ago Share Posted 12 hours ago Why Sonny and Smokes didnt insta pull out guns when Rain and then pulled up is beyond me. That was their own dumb fault and not due to any server rules. 1 Link to comment
Omerta Posted 11 hours ago Share Posted 11 hours ago 41 minutes ago, Trak said: Why Sonny and Smokes didnt insta pull out guns when Rain and then pulled up is beyond me. That was their own dumb fault and not due to any server rules. Good thing I pulled my gun out before the guy in front of me issued any commands. Plus, if they had been coordinated better and weren’t spazzing out, running all around like speds and shouting in Discord (just a guess but probably 100% correct) then they outnumbered us and could’ve put 2 armed men per person which would’ve put us under Fear RP anyways. I am not above taking a mugging on the chin but unfortunately everyone spazzes out and uses chaos to shoot first and get bodies dropped before asking questions later. State of play. 1 1 Link to comment
TroubledGhost Posted 5 hours ago Share Posted 5 hours ago Street smarts, my guy.. street smarts... 13 hours ago, Console said: Bait & Confuse Victims: They trick people into thinking they are harmless new spawns who aren't allowed to mug, exploiting that false sense of security to pull off an easy robbery. Zero-Risk Criminality: They risk absolutely none of their actual clothing items or gear other than a gun if the mugging goes wrong and they get killed or caught. Okay sure if you get mugged by whiteshirts, it becomes incredible difficult to find out who they are with very limited information, especially if they're masked up [...remember street smarts? your gut should be yelling at you at this point if a whiteshirt is following you masked up]. White shirts also dont pop out of no where... if you're a target, they've either been scouting you for a short while and you just didnt perceive them, or they're driving around in a late 2010s hyper car and just hot drop on your ass. At this point prevention, ICly, is the biggest thing that can help and Street Smarts. Link to comment
Auxiliary Posted 1 hour ago Share Posted 1 hour ago I believe that you misunderstand how the mugging works and how common sense works as well. Let's pose a scenario where I wanted to mug someone. The biggest concerns while mugging are (or at least SHOULD be) if I will be receiving a punishment through my crime family or through the police. Inherently, if you're reporting a mugging to either higherups in your faction or to the police, you have to DESCRIBE THE ASSAILANT. If I say, "A man who was wearing a white shirt and jeans mugged me!!!", then lo and behold, it's going to be almost impossible to find the person since that's just the default clothing. The same goes for real-life mugging, if I didn't want to be caught, I would probably put on something non-descript like a mask and black clothing so that it makes the police's job 100x harder to find me since half of the population walks around with that on everyday. Secondly, I don't really see the comparison with the precedent given. Racket Wars on Diverge Networks are just flat out unrealistic. The entire concept is that you walk up and kill someone so that you can have a more expensive drug, which goes on for hours on end. Additionally, this is only locked to certain groups of criminals at a time. The entire point of the Racket War is to open yourself up to police action in exchange for potentially getting a better drug to make more money. The reason it would be unfair to wear a white shirt during a Racket War is because the entire point of the event is to avoid getting caught while doing openly illegal things on the street. The exact opposite is true of mugging. The goal of mugging is to successfully take things off of a person in a private setting. The rules of mugging reflect this value of privacy during a mugging as they created a color-coded map to describe which places were private enough so that you could mug someone. The two functions of Diverge are opposite in their nature, and it's not really fair to compare the two. Anyways, -1 from me. People will complain until the day Diverge shuts down that mugging is either too lenient or too restrictive. Can't please them all. 1 Link to comment
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