Jump to content

Advanced Drug Processor


shy

Recommended Posts

I'd like to suggest adding an Advanced Drug Processor as an upgrade to the current processor sold at the Barge.

At the moment, the standard processor can only handle one brick or barrel at a time and takes around 5 minutes to complete. This means processing larger amounts becomes very repetitive, as players have to constantly reload the machine and wait through multiple cycles.

My suggestion is an Advanced Drug Processor that can hold up to 5 bricks or barrels at once. To keep it balanced, it should cost significantly more than the standard processor and require Oil Barrels as fuel to operate. It could also produce a slight humming noise while running, making it easier for others to locate but also maskable via HiFi's or Cassette Players.

Rather than processing 5 items in the same time as 1, a full batch could take around 20 minutes to complete. This would still save time compared to processing 5 items individually, while avoiding a massive boost to drug production.

I don't see this as a profit buff as much as a quality-of-life improvement. It would reduce the repetitive nature of processing large amounts of drugs while still requiring a significant investment and ongoing fuel costs to operate.

As an additional balancing measure, the processor could have durability that decreases with use. Once it reaches a certain point, players would need to maintain or repair it before continuing to use it. This would add another cost to operating the machine and help keep it balanced.

  • Like 2
Link to comment

make it have the default money printing machine noise from DarkRP 

 

high reward comes with high risk

Edited by Rapscallion
  • Helpful & Informative 1
  • Funny 4
Link to comment

I love incremental games

Link to comment
6 hours ago, Rapscallion said:

make it have the default money printing machine noise from DarkRP 

 

high reward comes with high risk

Yeah and the music from the HI-FI stops and cops hear that shit

Link to comment

+1 I love grinding and hate roleplay

  • Funny 1
Link to comment

+1 good idea

Link to comment

Instead of suggestions to make money through RP we are moving away from it 😭 Just sit there and make you 2-4k profit every 5 minutes like a good boy dawg, or get trusted people to help you with it and actually RP it if you are so impatient.

Also, anoher thing that's been suggested countless times.

Edited by Geo_Zeus
  • Dumb 1
Link to comment
16 minutes ago, Geo_Zeus said:

Instead of suggestions to make money through RP we are moving away from it 😭 Just sit there and make you 2-4k profit every 5 minutes like a good boy dawg, or get trusted people to help you with it and actually RP it if you are so impatient.

Also, anoher thing that's been suggested countless times.

I don't think you actually read the suggestion.

The processor wouldn't do 5 bricks in 5 minutes. It would do 5 bricks in around 20 minutes instead of the 25 minutes it already takes to process them individually.

It would also require fuel, cost substantially more, make noise while operating, and have maintenance requirements.

The suggestion isn't about making more money, it's about reducing repetitive micromanagement. Instead of standing next to a processor every 5 minutes to reload it, players could spend more time actually out in the city RPing, running businesses, meeting with factions, or engaging in criminal activity while the processor does its job.

The total processing time is still there, just with less babysitting involved.

  • Like 1
Link to comment

+1 great idea, makes the game less of an AFK simulator. 

Link to comment
On 6/21/2026 at 8:32 PM, shy said:

It would also require fuel, cost substantially more, make noise while operating, and have maintenance requirements

On 6/21/2026 at 8:32 PM, shy said:

it's about reducing repetitive micromanagement.

On 6/21/2026 at 8:32 PM, shy said:

just with less babysitting involved.

You are introducing "repetitive micromanagement" and more "babysitting involved". As is, you put the product in and all you have to do is take it out when it's done, which happens to be after 5 minutes.
 

On 6/21/2026 at 8:58 AM, shy said:

5 bricks or barrels at once

On 6/21/2026 at 8:58 AM, shy said:

processing 5 items

You seems stuck on this "5 bricks for the time of 4, maybe a little bit more cost for balancing purposes" idea. 5 bricks of shit gives you 50 shits, your player only has 40 slots in his inventory. Now imagine how ball achingly tedious it would be to have this one shipment with 50 shits in it(assuming you can only "extract" the processor when it's fully done like the one we currently have) which is already 10 shits more than you can carry, and also have to worry about having fuel around for the thing (which you're suggesting should be oil barrels, great, now i gotta also go through that ordeal of getting oil shipments in the mean time to feed my processor baby) and having tools to repair it around in case it breaks. So you're still making multiple trips to whatever needs tending to. You haven't fixed anything, there's no quality of life, you've just optimized 1 thing by adding 3 other things to worry about. Oh and let's not mention the potential loss if anything happens with the server, your computer, or your internet conection. Imagine losing 50 shit baggies all at once because your internet went out and hasn't come back until after the server restarted.



You used to be a king, with your little shipment and processor timers, every little move optimized down to the milisecond. Now you are crying in the bathroom floor of motel room 9 with your dick in your hand because you grabbed oil barrels instead of repair kits as you were going to sell your full inventory of shits cause there's 16 more waiting for you in the shipment before you can do anything else. 

Edited by Geo_Zeus
Link to comment

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
×
×
  • Create New...