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14 hours ago, RaeSlaughter said:

End of the day it’s Garry’s mod so the faction would function as if any other faction would regarding drug business and other illegal activities and rackets others than killing but contract killing for the most part would be our main focus even if no outside contracts are coming in there will always be contracts from the inside but nowadays a lot of people rather give the risk off to someone else then go out and risk there character or faction in a possible beef due to the outcome of the murder so I don’t doubt that outside contracts will be coming in. To answer your question we will be functioning like a regular faction doing trade deals making friendships with other factions and not just killing that’s why the previous murder inc always failed because they never operated as a faction and were just a spot you could toss your commission Alts in for hits that we never used them for. 

Okay, understood... but what you've done there is confirm that your faction intends to be exactly like everyone elses bar the contracts part. IMO you need more original RP ideas

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Let's make a faction so other factions can give orders to members of our faction to PK their own members because they are too scared/too incapable of doing so themselves. Minus one.

Edited by vel0city
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-1 / +1

Great application tho

Edited by Hg0tros
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1 hour ago, vel0city said:

Let's make a faction so other factions can give orders to members of our faction to PK their own members because they are too scared/too incapable of doing so themselves. Minus one.

Well, coming from an outside pov and diverge 5 year player who had played along side the first time murder inc was in diverge. I’m being totally honest people used it more than u think, especially during coupes or even regular pks. This was very apparent during war times or even if someone needed to get pked but only got on during weird times and that original faction could never find them. Then they would branch out the contract to Murder Inc to get it done. 

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