Kyta Posted yesterday at 06:23 PM Share Posted yesterday at 06:23 PM I think it would be an interesting idea to allow felons to carry alternative IDs that appear the same as standard IDs, so they aren’t immediately singled out during cops routine check and it doesn't limit them on whether they can buy guns or not. These IDs would be designed so that regular officers couldn’t easily tell the difference during routine interactions. As well as would allow felons to carry weapons and potentially buy guns, as well as to balance it out its still going to be risky and expensive to get a forgery copy. As well as they can set what they want on it, and the more modifications they want, the more challenging it's going to be to get the forgery copy. Just to have a clean non-felon would be the cheapest forged id to get, but then moving to it, also saying a different name, gun license, whether it has attachment tamp, etc would get more complicated and more challenging to retrieve. However, to make it so cops can catch it, higher-ranking or specially authorized officers (such as corporals+) would have a specific tool, like a specialized device that allows them to verify whether the ID is standard or forged when necessary. This way, identification remains discreet while still giving law enforcement a controlled method of verification, and also gives a chance for felons to carry a gun, etc. 10 1 1 Link to comment
KingJewMonaclu Posted yesterday at 06:24 PM Share Posted yesterday at 06:24 PM Fine but then detectives get it too. Make the deal. 2 1 Link to comment
Kyta Posted yesterday at 06:28 PM Author Share Posted yesterday at 06:28 PM 2 minutes ago, KingJewMonaclu said: Fine but then detectives get it too. Make the deal. I think that makes sense too, I agree. 2 Link to comment
Sips Posted yesterday at 06:30 PM Share Posted yesterday at 06:30 PM +1 makes sense for like all detectives and then cops of a certain rank to get the ability to identify them. Could be cool to have a much riskier player driven way to make money + now they can prosecute counterfeiting. 1 Link to comment
RevampedRebel Posted yesterday at 07:43 PM Share Posted yesterday at 07:43 PM 1 hour ago, Sips said: +1 makes sense for like all detectives and then cops of a certain rank to get the ability to identify them. Could be cool to have a much riskier player driven way to make money + now they can prosecute counterfeiting. Nah metagame on diverge goes too crazy Link to comment
Hoovis Posted 18 hours ago Share Posted 18 hours ago (edited) -1 dumb idea "oh no my criminal organization has FELONS in it!!!" also if there was a training to recognize fake IDs it would instantly be required for every single cop or, since they can legally do so, they would just detain you in place until an authorized officer comes to check. Edited 14 hours ago by Hoovis 1 Link to comment
Canadian-bacon Posted 1 hour ago Share Posted 1 hour ago I can see this only being remotely balanced if it was dependent on the 'quality' of the fake and it would cap out at a certain percentage to show a convincing fake ID or an obvious piece of shit fake id. Like 85% success rate for the top quality one you can get. or else you just show them: But where would you get the fakes? Who would sell them? If one single faction can control the fakes market cant they just control the supply to not give it to their enemies? Who is gonna be buying n using' fakes? Does the fake include a fake gun license too? etc etc Link to comment
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now