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Getting shot & Kneecapping


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Thankfully, the server is getting more realistic.

Shooting a player in the knee prevents them from running (until they apply a splint) which is cool. 

My suggestion is they also fall over for a couple of seconds.

Maybe a couple new ways to kneecap a player can be introduced like repetitive hits with a melee weapon to their legs. 

Also, I think it would be cool to see players bleed more often after being shot or hit with a sharp melee weapon.

I'm not sure if it would make the server laggy for blood to trail the player as they bleed but that could make it interesting for forensics/detective RP. 

Players would need to use stitches to stop the bleeding (it can't be used on themseleves). While bandages and first aid kits will replenish the players health, without getting stitched up the player would bleed to death.

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This isn't zgrad nigga grow up

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