Holiday Posted May 21 Share Posted May 21 I was told by someone that Gunshot Residue is only positive on a person who has shot someone, not just shooting in general. As much as this would suck to defend (as a defense attorney) I think it's critical to RP and would enhance the precaution people took when handling weapons. My proposal: Anyone shooting a gun will have gunshot residue To get rid of GSR, you can wipe your hands or wait 5 minutes. 3 1 Link to comment
KingJewMonaclu Posted May 21 Share Posted May 21 Its not possible, because the GSR and all forensics is attached to actual server logs Theres no log for shooting a gun, otherwise we'd make 30,000 more logs and shit would run slow as fuck 2 2 Link to comment
danielg. Posted May 23 Share Posted May 23 On 5/21/2026 at 3:52 PM, KingJewMonaclu said: Its not possible, because the GSR and all forensics is attached to actual server logs Theres no log for shooting a gun, otherwise we'd make 30,000 more logs and shit would run slow as fuck last damage log older than 5 minutes: no GSR on check damage log + hand wipe log check, if hands wiped more recently than last damage log: no GSR on check how does this add even one more log than what's already there? confusing logic here 2 Link to comment
vasectomy Posted May 24 Share Posted May 24 On 5/21/2026 at 3:52 PM, KingJewMonaclu said: otherwise we'd make 30,000 more logs and shit would run slow as fuck 4 Link to comment
danielg. Posted May 24 Share Posted May 24 16 hours ago, vasectomy said: i kinda get how adding on the whole shooting in general causing GSR would indeed cause a lot more logs, as there is probably not currently any log made or script running to differentiate logs from weapon type (if tracking +attack- could be coming from a melee, fists or something that wouldn't produce GSR) or if the weapon actually fires etc, would make a ton of logs if the server actually needed to track for that part. 1 Link to comment
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