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Holiday

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Loyle Capo

Loyle Capo (6/14)

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  1. Allow the DAs office to make Probation a condition of plea deals moving forward. Then, create a new full-time division of the NYPD dedicated to Probation & Parole services which would do weekly check-ins/interviews with parolees. This would help as it would give second chances to criminals who value their character's progress and would allow the DAs office more wiggle room when enforcing punishments. 50 or more years obviously wouldn't be allowed, but anything in the range of 30-49 years would be eligible.
  2. I know everyone has suggested this however, here's my take: Price of goods fluctuate depending on whether or not the good is in demand. If a lot of people are selling that particular good, than the price will steadily decrease at a random interval. And when not a lot of people sell that particular good, the price will steadily increase at a random interval. This would be WAY more player driven. You could even set minimum prices and maximum prices so people don't break the server/babyrage. I, along with other people really like this idea.
  3. Thus is why I suggested only allowing it when someone presses F7.
  4. Water slows you down, cool. Nice little added feature. I don't know if the code is broken or what. But, I notice everytime I get out of the water, for hours after that, I will be slow asf and there's no way to fix it other than snorting coke. Perhaps add a feature where if we take off our suits, we run at normal speed again. Or even an option to "ring out clothes". Something so I don't have to waste $860 to run normal again.
  5. This has been recommended 1000x, and it will be recommended 1000x more. Add an option for Police to frisk an individual who has their hands up (f7'ed). Make this possible through the C menu. The results would be a 75% chance of the discovery of weapons or drugs. Either way, the result would be displayed in a /me similar to any other console forced /me
  6. It might be a burden on the storage of the server, however, I think it should be considered. Add a feature where I can put a voluntary note attached to the transaction. If I am paying my business license, I can state that reason. If I am paying someone directly, I can add a note what it was for, etc etc. Ideally the note would be viewable on both ends of the transaction. This could be possible by clicking or hover over the transaction in the bank logs themselves?
  7. As the 250th anniversary of independence nears, we need to recognize the core values our ancestors. Our ancestors threw tea into the harbor in protest of the British over reach. And I say @Dong should start removing all the British mouth breathers; For the simple fact that they do not know what it means to be an American, they can't even shout slurs in a pub. How can we expect foreigners to understand the culture in America. Simply put, we can't. Get rid of them, NOW!
  8. +1 and make it take forever to load in
  9. I'd be in favor of changing it to a different barrel image. Simply because Meth and LSD are chemical compounds commonly found in barrels. But who is to say it can't be a different image. +1
  10. Add a cooldown between commands?
  11. Allow Police Officers the ability through the "C Menu" to tow vehicles. This would only send the vehicle back to the owners garage. This would really help with "abandoned vehicles" and help clear up unattended vehicles to reduce lag.
  12. I was told by someone that Gunshot Residue is only positive on a person who has shot someone, not just shooting in general. As much as this would suck to defend (as a defense attorney) I think it's critical to RP and would enhance the precaution people took when handling weapons. My proposal: Anyone shooting a gun will have gunshot residue To get rid of GSR, you can wipe your hands or wait 5 minutes.
  13. Im tired of having to sell baggies of weed individually. Plus, oil companies could sell stuff easier. Have the option appear next to the sell button on a particular item. Please.
  14. +1 Kai is a resourceful player. He is also someone who is known for their deep roleplay and ambitious entrepreneurial projects. He runs a newspaper, helps out multiple different factions with recruiting and overall is a nice person to have around. He is dedicated to hearing people's issues, is incredibly active, and is someone I can trust when it comes to airing out problems. This type of empathetic understanding is something that I, along with others, would truly love to see with the addition of him on the current staff team. This would be a lovely and passionate staff member who I believe will help the greater good and see across faction lines.
  15. Requested Remedy: TIGHTEN POLICERP RULES I think everyone on this server has experience a police interaction where they've sincerely thought that the Police were extremely coddled. Police that didn't fear their own lives because of the current rule sets that govern PoliceRP. I am going to go in depth here, and I implore you to read all of it. Does anyone remember William McFarland? Almost every faction from SOS to Kosher wanted this guy dead for some reason or another. Because he just continuously fucked with the wrong people. What was his punishment? It wasn't getting mugged by a large group of people (The only way to kill a cop), because that would be impossible (He would've killed someone along with him—too much risk for a reasonable faction to take). Nothing the FUCKING MAFIA could've done would've been good enough to take William McFarland down. How did he go? He was fired internally for incompetence, which is a subjective reason, nothing objective, such as screwing over multiple people's years long characters, or the constant disrespect. Nope, incompetence from within. What is more MAFIARP than taking matters into your own hands. For the rule of needing multiple people to place a cop under FearRP in a mugging, let's change that to the same standard as Civilian on Civilian muggings. What does the Civilian lose if they're killed? They lose a character that was established with either rank, items, or reputation. What does the cop lose? At best? 1 week before he can make another cop character. This is still lopsided, but at least it's better. Fuck! At least make it 2 to their 1 for the mugging. At least then it's fair! Cops already are likely to pull out their guns to respond to the threat presented to them, why not make it more dynamic with more to lose. Next, I'd like to bring up the fact of police being able to walk into, in front of, or near certain properties owned by the Mafia. Yes, I was banned for this. Yes, I am referring to my ban. If a cop comes into your business, that you are actively selling tickets, items, or otherwise regular business operations and loiters, or refuses to leave, this shouldn't be RDM to take him out of your property forcefully. We need a rule that specifies this and limits it of course. Obviously, multiple warnings given and the ability to articulate what type of business he was impeding before killing the guy. I don't see how it's fail escalation or RDM if you kill the cop for screwing with your business. But if you shot him, and another cop sees it, they can kill you, and all of a sudden it's no longer and issue of RDM or Fail Escalation, it's now a PK. Like come on! That is outrageously unbalanced and unfair towards criminals/civilians. The cop in this instance should be warned multiple times, if he willfully refuses to leave, any criminal would take that opportunity to kill the cop and move on with their day. It should be a valid reason, especially if customers are leaving because of it. Realistically, all of the current rulesets outlining policeRP etc MUST be reviewed because they're took lenient for cops and impose and undue burden on criminals seeking recourse. The worst that can happen to one of us? We lose everything we've worked towards. In my shoes? I lose a 50000s SSN, probably 10 million dollars in assets, my reputation I built on the character, Hours logged on the character, and I have to wait a week before I can even think about joining the same faction. For cops? They lose their pretty little rank and the badges that can easily be given back on another character after a week. I've seen countless posts on the forums talking about this very subject. It's time the staff team took this seriously.
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