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Rules against mass hiring.


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This is all my own personal opinon but I think some kinda check and balance is in order for a mass hiring, ive seen a huge amount of people recently that get hired into factions, theyre barely taught anything RP wise, then its a "deal with it later" approach on handling their fuck ups.

This is not only ruining the RP as new people are never given a reason to stay in character but on top of that it leads no room for other factions to get new people, its very obviously a tactic to keep the number of new players low so nobody else can hire, i suggest a limit of like 5 a day, every server logs their new people anyways, I think a faction rule of not mass hiring would really help out not only the server health but also faction health. Cant hire new people if 2 factions are teaching their people in 5 minutes and hiring literally ANYONE they see. Im not a developer but I cant be the only one feeling this way.

Plus we all know GMOD isnt a new game its not getting alot of new people everyday, so this every single day gets worse and worse too. Im not really trying to attack anyone or any faction im just seeing a massive divide in the playerbase because of this, we cant have fun RP if nobody can hire new people.  I know certain people are gonna loose their marbles at this post but seriously think about it, this isnt good for ANY of us, imagine it was in reverse, yall would be annoyed too.... 

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This guy's getting skill diffed on hiring

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Doesnt that determine the quality of the faction if they are to lazy to teach how to be a wannabe mafioso? We simply can't force players to actually sit there and listen to someone yap for two hours how to deal drugs on a videogame.

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