Bama Posted 4 hours ago Share Posted 4 hours ago (edited) Currently it isn't great having melee weapons in gun rackets when it comes to a money making angle. For example, our racket has fire axes that cost $1,000 to order. Even if we were to break even selling them, you can get 5-6 shovels for the same price as 1 axe and with zero wait. And there is still the same cooldown for melee weapons as if you were ordering back to back gun shipments. Most times people want alot of them in a short time for events. Also most people pass on buying them when they see the price, and we intentially set it higher than we would like to avoid large orders. My suggesstion would be to rebalance melee weapons in rackets in one or more of the following ways: - Make them near zero cost to order, so they can be offered at lower prices and still make a somewhat decent profit - Reduce the reordering cooldown significantly - Have all melee weapon shipments come with a larger amount(at least 5-10) Would be open to hearing other sugestions as well Edited 3 hours ago by Bama 1 2 2 Link to comment
Bullets Posted 3 hours ago Share Posted 3 hours ago +1 I have like 3 melee weapons in my racket and with the new attachment update their delivery and cooldown are half what the gun timers are, I don't see why they shouldn't be changed lower the waiting time. Link to comment
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