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new fighting sytem and kicking


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honestly, I was thinking of adding a new punching system, with the addition of blocking attacks from surely one of those white shirts, and adding kicks as well. Not only does this allow for a new way to defend yourself or fight, but kicks will also allow you to break down doors, like the cops who are criminal a criminal or finding a criminal inside his room. This allows the cops, detectives etc. to have a very realistic rp experience, similar to 80s/90s action movies. Also, everyone else can use kicks, but only for a good reason that has a motivation that makes sense.

 

The fatality/glory kill should be removed because it's too powerful and you risk being killed repeatedly. However, the neck-breaking ability can remain, but only if you're part of a faction. For example: there's a traitor in the family or someone who killed one of your family members. After a couple of minutes, if you don't want to shoot him, you can break his neck. If you think about it, this can be a very realistic rp game, similar to the Mafia.

 

https://steamcommunity.com/sharedfiles/filedetails/?id=2374923913&searchtext=kicking

 

https://steamcommunity.com/sharedfiles/filedetails/?id=2106330193&searchtext=kicking

 

Edited by d4depool
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I'm sorry but these suggestions are not that great 💀

 

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dude the glory kill will be removed if always if get accepted and fix this shit which you can parry the attack of someone but the bullets NO

so yeah it has to be edited 

Right @Byte ?

 

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You’ve lost the plot

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Not too sure about glory kills - would be cool but kind of breaks the norm of the game.

 

I do however agree with revamping the fighting mechanics. It would be a huge addition to the underground boxing RP that we see in the city from time to time, and probably make it a more frequent thing.

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very awesome punching sucks

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Why we ever need this Glory kill in Mafia?

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