I understand the reasoning behind the decision, but I disagree with the characterization of this as RDM.
The shooting did not occur out of nowhere. The interaction had already begun near the Car Dealership, where the Trackhawk driver engaged with me and Joe Dirt and the situation escalated into hostility and threats. We subsequently left the area and went behind the Casino, but the same individual continued following us. This is the reason my friend questioned him by saying, “why are you following us man, like we are some kind of attraction man.”
His continued following us is important context. We were not randomly encountering an unrelated player and shooting them without prior interaction. There was an ongoing confrontation between us, and we had already attempted to leave the original location before he continued following us.
When he responded with “I'm not worried, bitch out man,” I interpreted that response, combined with the preceding interaction and his continued pursuit, as an indication that the confrontation was continuing rather than ending. I therefore fired because I believed the situation was going to continue escalating, additionally I could not see what guns on his back he had as he also had tinted windows.
I understand that the clip does not show me giving multiple warnings, and I am not going to claim that I remember giving specific warnings when I cannot verify that. The incident occurred two days ago, my memory of the exact sequence is imperfect, and unfortunately my Medal TV directory is corrupted, meaning I cannot access my own recording to verify the interaction.
However, the absence of a warning in the available clip does not make the shooting a random deathmatch. There was an established interaction, continued pursuit after we left the original location, ongoing hostility, and a confrontation immediately preceding the shooting. Those circumstances are fundamentally different from randomly killing another player without prior interaction.
I also want to address the suggestion that this was a “crash out” because I had recently been PKed. That was not my intention. I was genuinely concerned because my character had been targeted by numerous people previously, and I believed this was another situation in which someone was deliberately following us and looking to continue a confrontation. My decision was based on that situation, not retaliation for the previous PK.
I believe the appropriate question is therefore not simply whether the available clip shows a warning immediately before the shooting, but whether the shooting was an unprovoked and random killing. I do not believe it was. There was a continuous interaction between the parties, we attempted to leave the original confrontation, and the other player followed us and continued engaging with us.
For those reasons, I believe the incident should not be classified as RDM and I respectfully request that the ban be reconsidered.