Dude, literally all the hospital rooms were used for was dna evidence gathering for PD (not really useful anymore since evidence update) and randos processing drugs in there (and getting pissed that police are searching a hospital and arresting them as if they’re not processing drugs in a PUBLIC hospital). It just seems like more of a hassle than a benefit for roleplay reasons.
Just a small thing, but can add to roleplay and decoration to pubs, and adds a small game to play with friends. I think there's a mod for it called MBillards, if I'm not mistaken.
+/- Actually was just thinking about this. I see this as a good idea, except I can see this as a problem with custom vehicles since they can reach to a price of millions. Perhaps this can stick only with base vehicles?
Oh, it absolutely will need a cooldown. Have it cover the cost of a lock pick and maybe atleast $300 or so, then a randomized number of cash gained from the robbery. Then afterwards maybe a 30 min cool down?
Since you can lock pick ATMs (unless that was patched), is there any way of gaining cash (say $250-$750 plus price of a lock pick) after a successful lock pick.
I figured this could be a good starting point for criminal characters if it was implemented.