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Showing content with the highest reputation on 11/26/24 in Posts

  1. Preface This guide may contain heavy gambino bias and some of the facts and information may differ depending on which Italian faction you join. This guide will serve as my basis for the standard of Italian mafioso roleplay. Character DO NOT be the ambitious Italian guy who will do anything to get made. Thats like 99% of people shits overdone and ass. The first thing you should be developing when getting into any character is the why you do what you do and what led you to live in this life of ours. tldr be unique in your character and have things about you that differentiate you from the rest of your organization so your not all carbon copies. Expectations The whole idea of a mafioso is having honor among thieves. While this level of respect exists, keep in mind you are still a criminal, and you will do what's in your best interest to succeed. When you join a family your life is in your don's hands, and you follow your families' rules knowing the consequences could be an early vacation. You are also expected to be an upstanding member of your crew doing tasks such as, crew deals, recruitment, running properties and protecting the lives of any made man. Little Italy This area of the map is your turf (most of you probably have an apartment on that street), you spend most of your time here and will protect that street from any chaos that runs into it. The properties your family owns are typically on this street making it the hub of most Italian rp. When strolling through little Italy you represent your organization so wearing clown outfits or non-roleplay friendly clothing items, acting special needs, causing issues for no reason, or anything that may cause people to look at you and lose brain cells is a good way to get ostracized by your respective family. Structure (Up to many different interpretations so take it with a grain of salt) Associate At this point you are fresh into the family. Associates are trusted very little and stuck with the shitty tasks that carry little risk to the organization. This step is where first impressions are made and will set the level of expectations moving forward. This is also typically the stage where the family decides if you belong with them or not and if the latter occurs your organization may send you on a permanent vacation back to Italy. Senior Associate This stage is where they have decided that you belong in the organization but aren't sure if they can trust you to take up more responsibility and embody the ideals of the family in your daily actions. This rank marks the turning point in your career where you will have to put your loyalty to the ultimate test. This test differs from family to family but it all shares one common feature that will determine if you reach the next position or not. Made Man You are now officially apart of the family. You cannot be harmed, disrespected, or threatened by anyone abiding by the laws set forth by the families. Being made symbolizes moving passed working for the family and now truly becoming apart of that family. This is the point in your career when you can take up your own racket and begin to make a name for yourself. A lot independence and trust is given to made men and in return their loyalty should be unquestionable. This also means that any attempt to leave the family must result in death in order to not tarnish the vows you have taken. Right Hand/Lieutenant The first true command position you can take up within the crew. You set the example for the rest of the crew and in the Caporegime's absence you assume the role of leader of your respective crew. Right Hand/Lieutenant is a thankless job, while you take up as much responsibilities as the capo you get very little credit for the work you put towards the crew. The goal of this position is if the caporegime was killed the right hand/lieutenant would take up all the duties without needing a formal transitional period. Enforcer One of the most trusted positions within the family. The enforcer is in charge of upholding the rules of the family and ensuring the health of safety of the Don and his bosses. The enforcer is in charge of setting up vacations for anyone who could pose a threat to the family. Depending on the family they may be involved in things such as espionage, shakedowns, loan sharking, etc. While the capos and other crew management act as the gears for the family the Enforcers act as the WD40 that keeps the cogs turning. Being trusted with how people take vacations is a serious job and can pose one of the biggest threats to the family as a whole. This position should not be given lightly and those who have earned this position must have a seasoned understanding of how the family operates. Caporegime The most important position within your family. The Caporegime runs a crew and ultimately runs the day to day of the family. They are in charge of a huge portion of the faction and has the important job of deciding which Associates are fit to move up and which don't fit the standard of the family. Caporegimes are also typically in charge of a property ensuring its activity and safety throughout the day. Another key thing with this position is the opportunity to handle issues within and outside of your family with sit downs. Within the families Caporegimes may meet to settle disputes or handle minor issues that could occur normally. However, outside of the families the Caporegime needs to defer his issue to his higher ups due to those organizations not following the same set of rules that are upheld within this life of ours. The caporegimes are also in charge of Kick Up commonly referred to as dues, union fees, taxes, rent, etc. The capos collect all of the kickup and receive a cut of the income every cycle to handle crew costs. The goal of the caporegime is self-sufficiency of his crew, if the capo is able to not lift a finger and still have fully functional crew than the caporegime has succeeded in his job. Street Boss The Street Boss is directly in charge of the caporegimes and their crews. They monitor recruitment, income, and quality of the crews and set goals for their capos to push toward. They also serve as the bridge between high command and crew management making sure the vision set by command is being emulated by the actions of the crews. When a caporegime is vacant and their right hand/lieutenant cannot fill their shoes, the street boss assumes the position until a new caporegime can be found. Families may have an extra position such as senior or head streetboss, these positions are typically a waste of space and are just an excuse to have more people in high command. (eat shit faggot) Consigliere This position is typically in charge of diplomacy and act as the chief advisor to the Don. While the day-to-day requirements of this position are low, it provides the flexibility to set up events between families and create mutually beneficial opportunities between them. (I am leaving out a lot of information due to how different this position is depending on which family) Underboss This position is similar to the right hand/lieutenant position but on a much bigger scale. The underboss handles the day to day of the faction to meet Don's vision for the long term. Whenever the Don is not present, the underboss assumes the position and his actions would be treated as if they came from the don himself. This position also handles most delegating of responsibilities ensuring one-man isn't doing the entire job. The Don This position sets the vision for the entire family every soul is bound to this man his decisions are absolute. The most important job of the Don is to prevent echo chambers and information silos. Ensuring the faction doesn't become an echo chamber of the same ideas is what makes or breaks a faction. Stagnation from something like an echo chamber quickly becomes decline that is extremely hard to bounce back from. To stop an echo chamber, you need to pursue new ideas and ventures and not rely on the same method completely for all actions. Secondly, preventing information silos such as surrounding yourself with yes men who are afraid of challenging the ideas of the don creates a situation where minimal brain power is achieved. You want ten heads thinking on an issue rather than 9 heads agreeing with the idea of 1. This is not and should not be a hands-on position, relying on your command is the first step to success as a Don and most failures arise at either relying too much on yourself or relying on people that aren't qualified for their position.
    6 points
  2. During my time being apart of the Diverge community (particularly in my time as staff) I have read almost every faction application that has come through and seen a lot of similar flaws in applications that people fall into. So I've taken it upon myself to create a guide for all of you who are thinking about applying for your own faction. It will be broken up into points for TLDR and a write up after for those of you that are interested in bettering their application. Don't take this as gospel, or the be all and end all of making an application. This is just my take on it. I will probably update it over time too. Pre-Application Things you should get right before even making the application. You need experience to be a don/boss/leader Whilst being a leader of a faction can be fun, it can also be quite taxing. Everybody that joins your faction will be looking at you to guide them and to provide the bare basis of roleplay. You are the glue that holds the faction together. Whilst some first time Don's are can flourish in the role, it is highly encouraged that you get some experience in playing the server before becoming a Don. Learn the skills, learn how the discords work. A higher play time can only be better for your application. Write down your ideas I find it highly beneficial to write down your ideas before you start writing an application. What kind of faction do you want to run? what names do you have in mind? any backstory ideas, even fun and interesting RP ideas. Anything you write down can be referred to. I found this really helpful when I made my own application, when I was hitting brick walls - i could refer back to my notes. DO-NOT's Things you should avoid when writing your faction application Don't use AI to generate your application The use of AI in a faction application is a nono. Some people spend hours on their applications, and to use AI to generate your application is a big slap in the face to the people who have really worked hard. However using AI as a tool can have it's benefits. If you start getting a bit of writer's block, using AI as a tool to give you some ideas may be helpful, but do not copy it verbatim as that won't get you anywhere. Don't copy other applications Copying another application and changing a few words is entirely pointless. Make your application your own creation. Use other accepted applications as a benchmark, reading those and understanding why they were accepted will be very helpful. Be overpowered When writing your application consider that if you're accepted you will likely start small. There isn't much point in writing a backstory that you 'run the streets of NY'. DO's Things you should do or consider when writing a successful application Be unique in your faction name and heritage We get it, it's 'Mafia RP', the most popular heritage is going to be Italian, but try to think outside of the box. Whilst Italian can be an interesting pick and offers a great range of RP. There are organised crime gangs in every part of the world, so if you have a good idea... why not make it into an application? the freedom you can have whilst picking a unique heritage is only as far as your imagination can take you. Spend a lot of time on your backstory Your backstory is critical to your application getting accepted. Think about your roots, your heritage and your faction name. Be creative, think outside the box or consider using a real gang that has existed, that way the backstory is all ready for you to review and put into your own wording. In my opinion a good backstory should answer these questions: - Where the faction comes from - The name of the faction - The main players - What got you into illegal operations - How and why you landed in New York (If you're a jamaican faction, why are you in New York) Write up a nice backstory and read it through a couple of times, and pick out anything that doesn't make sense or doesn't feel right and rewrite it. Have someone else read it. Use images Images aren't a requirement when making an application, but they help greatly. Not only do they break up potential walls of text but they can help show the reader exactly what you're talking about. I've seen some great applications where people have made scenario's inside the game itself. You could use real images of mobsters, or pictures of places etc. Come up with some unique roleplay examples Now you've got your backstory written up, come up with some good examples of what roleplay you would bring to the table. What separates you from all of the other applicants and current factions in the server. Some great examples are things like, what business you want to run, what events would you like to host. Make sure you meet the word count The backstory section has a minimum word count of 250. Make sure that you at least hit this. Anything after that is a bonus! the more expressive you can be, the better tha backstory will read. Common Pitfalls A few common mistakes or things that make an application look worse off. Declaring what drug you want in your backstory Try not to declare what drug your faction is in, in your backstory. There is no guarantee that you will end up with that drug if your application is approved. Grammar and punctuation Try to use proper grammar and punctuation in your backstory. It shows that you've spent time on your application and you actually care about the people who read it. Repetition I've seen so many applications where people repeat certain things and it makes the reader check out. For example, a lot of the time people will repeat the name of the boss. In one case the name of the boss appeared in the backstory over 24 times, it just looks kind of sloppy.
    4 points
  3. Name of Character: Chris Rockwell SteamID: 76561199040679663 Your Discord ID#: northern_iron Date of PK: 11/22/24 Reason for PK: Item Swapping Why should you be unPK'd? Because I am well known in this community, and I have played this sever and dedicated my time to my in game character and everything and I have never done any major offense's, I don't have a bad player record, to this sever an I am respectful to the staff and I apologize for my actions of item swapping and I wish to be unpk'ed and deserve a second chance if possible please. If possible please provide video evidence or photo evidence if PK does not follow the guidelines: N/A My medal was not on during the time of my PK.
    2 points
  4. Name of Faction: Kazama Family Number of Members (Minimum of 5): Type Of Faction (Family, Triad, Street Gang, etc): Japanese Yakuza family Ethnic Background (ex: Italian, Greek, African American, Irish, etc): Japanese Name of Character running the faction: Horakami Kazama Your Discord # (ex: gamer#4210): .bear_ice120#7109 Your SteamID: 0:1:201436329 Your Server playtime: 1d 13h 14m
    1 point
  5. Your Character or Steam Name: Troubledghost Your SteamID (Click to retrieve): (in black) STEAM_0:0:90789839 Your Discord ID#: rufie. Reason for ban: RDM Length of ban: 1 week Reason for appeal (dispute/apology): dispute Why should you be unbanned? Hellooo - i was banned by falcon whilst i was offline for RDM and the only reason i can see me getting banned for a kill is for me killing one of the few people who shot at us whilst i was in a cab, and the cab driver was taking me to my destination - granted the cab driver perhaps was awful at driving - and the cab got shot at by someone whos car was hit (maybe? not sure) and was chasing the cab driver for their "insurance details" and he drove off due to the fact there wasnt anything meaning full to RP there. I took damage from it and got out to see who it was. There were two people who dressed similar aand i got a glimpse of it - and upon returning (and being ran over etc) we had a discussion I shot one of them as they were coercing and threatening me and the cabbie. I did pull out a gun way to early and played it off as saying "the cab driver owes me money too, dont worry youre cool" and the fact i was shot at - i killed one of them. Now i think the error may be the fact, looking at my clip, i may have potentially killed the wrong guy who didnt shoot at us initially and pin it to the spur of the moment as it was quite hectic. But we got shot at for no good reason, being shot at for a tap isnt it, and should surely be rdm in itself due to it being a poor ecuse, if it was multiple hits then sure but we were driving away and had no beef lol. Plus the threats werent helping - sure the guy that i killed didnt pull out a weapon and it waas verbal threats which would constitute being shot - but the fact we were shot at before - which in the moment i wasnt sure who eaactly - the fact the guy i shot was pressing and doing it i thought it waas him and shot him - (looking at the clip the guy who shot at us was slightly distant hence attention being on them) The cab driver had no one to defend him and i took that stance - even if both of us are being threatened after the fact we did nothing worthy of being shot at. so i hope for this to be overturned as its a messy situation which shouldnt have started initially by being shot at for no good reason and followed with threats with either of the two suspects as I believed they both possessed the ability to hurt/harm us. Additional Information (images, videos, etc): The clip for some reason is muted, but this shows the 2 minutes about before what happened. (you can see blood spatter from the back of the caab when we're driving away) https://medal.tv/games/garrys-mod/clips/j9UBNL0oR211zetaU?invite=cr-MSxXRTksMTk2MzAwODIxLA
    1 point
  6. Have you not seen my clip and seen the bigger picture?? I literally shown you the minutes before hand giving at least 2 more minutes of context which you wont find in that clip giving you my side and i believe I gave a more thorough explanation to defend myself and state that this entire situation shouldn't be pointed at me as we were randomly shot at the beginning. It's not the case he's "standing still" and if anything i had 5 minutes to enact and this fell within the 5 minutes - taking this clip at face value which it seems like is not okay. I wouldn't have killed if i didnt view it as valid and frankly i believed it was at the time of the incident. Frankly this should constitute as RDM baiting.
    1 point
  7. Ignorant Bigotry... I wont stand for this on the server.
    1 point
  8. Best application I've ever seen!!!!! Bro's faction gonna last as long Davey did in Legacy Enterprise as a don!
    1 point
  9. Just don't do anything illegal, and you won't need to worry about anything. Wise words for NYPD Lieutenant Giovanni Armani.
    1 point
  10. Name of Faction: The O'Hara Family Number of Members (Minimum of 5): 21 & Growing Type Of Faction (Family, Triad, Street Gang, etc): Family Ethnic Background (ex: Italian, Greek, African American, Irish, etc): Irish Name of Character running the faction: Pat "Hammer" O'Hara Your Discord # (ex: gamer#4210): hammer2905 Your SteamID: https://steamcommunity.com/profiles/76561199389840138/ Your Server playtime: 2 Days, 17 Hours, 25 Minutes / Previous Account STEAM_0:1:155776249 23 Days, 3 Hours, 0 Minutes and 17 Seconds (25 Days, 23 Hours, 25 Minutes) Do you acknowledge and agree to all faction rules as detailed on the server rules page? (Yes/No): Yes Do you acknowledge that your faction discord will be owned by us? (Yes/No): Yes Provide an example of the unique Roleplay your faction will bring to the server/what type of roleplay we can expect from your faction (Images/Videos Preferred): The O'Hara Family, will provide many unique roleplay experiences, one of those being an authentic Irish pub experience. The pub will have a unique Irish atmosphere, filled with authentic native music, entertainment(football/rugby matches), and a 100% purebred Irish menu. Patrons will be able to experience a purebred Irish pub from the streets of New York City. There are many pubs/bars located around the city, but none will be at the quality of ours. The Irish are second to none. Additional unique roleplay experiences the O'Hara Family will add to New York City would be the introduction of authentic fighting sports, such as boxing, mixed martial arts, kickboxing, and Muay Thai. Car meets and car shows would be another addition to unique roleplay experiences. The addition of the O'Hara family would be the biggest faction addition Diverge Networks has ever seen. Provide examples or event ideas to promote activity within your faction and keep people interested. (Reference your unique RP from the question above): Events that the O'Hara would use to promote activity within our faction and to keep people interested would be our 100% purebred authentic Irish pub, our fighting games that include boxing, mixed martial arts, kickboxing and Muay Thai, in addition regular car shows and meets. Furthermore we would organized themed nights celebrating various aspects of Irish culture, such as whiskey tasting events to fight nights on a regular basis. These events would get all diversity groups interested from the African-American to the Jewish. By curating a diverse array of events and activities that reflect Irish culture, the O'Hara faction would be a massive addition to roleplay in New York City. Organization Backstory (Min. of 250+ Words & any images): https://docs.google.com/document/d/1N4KM2wBpnTsF5osGq1Ay9IknJffgsXnwUkdXJCGdEfI/edit#heading=h.hbb3c5hbiqmq Extra Note: I was Advisor for Flanagan's for around 3 years and also ran the Dragons Head Triad in 2021 Dragons Head Triad Application: https://divergenetworks.com/forums/showthread.php?tid=1380 Original Forum Account: https://divergenetworks.com/forums/member.php?action=profile&uid=1713 More Photos:
    1 point
  11. https://medal.tv/games/garrys-mod/clips/j9UBGBdKVTpqLUEkK?invite=cr-MSx4WnEsMTc3MzQ0NTUs As far as the clip goes, this is RDM. If someone gives you a reason to kill them, you only have right then and there to kill the guy. You can't just pocket kill reasons and kill them when you feel like it. This clip clearly shows the guy just standing there and you killing him, and then you DC from the server about a minute or two after.
    0 points
  12. Diverge Networks Mafia Roleplay btw... Diverge Networks Cop Roleplay when?
    0 points
  13. -1 Number of members even after editing apparently is 0. Minimum needed is 5. Server Playtime is Exceedingly low. Only 1 Day is not enough. I know several people who begin to apply after having a couple months. You need more playtime, experience and understanding of how other people lead certain factions within the game before applying. You are also missing a lot of other things that is listed in the Application Format that you forgot, so I am sitting at this -1 for not understanding and following directions.
    0 points
  14. NGL I think adding a small prison would be dope, Separate from the regular PD. Would bring some more jailrp into the server and having a char sentenced to life wouldn't end the char you could just live your days out doing that good ol prisonrp. Having like proper visitations, Trying your best not to get a buck fifty with a shiv ect. Would also add prison guards and a warden.
    0 points
  15. +1 whole lotta gang shit and you ain’t no Fufu lame. Bring back Cartels you have the backing of La Familia De Leon
    0 points
  16. -1 points
  17. Add a limit to the amount of cops online that scales with the amount of people on the server. Currently I feel as though there is way to many police making it harder for criminal RP to happen. It could be as simple as 1 cop for every 6 people on the server or something.
    -8 points
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