AllenFrost Posted 5 hours ago Share Posted 5 hours ago Suggestion: Drug Bag System I’d like to suggest adding a “Drug Bag” system, similar to the existing Gun Bag. Currently, transporting drugs during roleplay can feel a bit tedious, since players have to constantly run back and forth between stash spots, ATMs, and lockers at the meeting points. This often slows down the flow of RP and makes the process feel more like a chore rather than part of the experience. A Drug Bag would work just like the Gun Bag, but instead of weapons, it would allow players to carry and transport illegal substances in larger quantities. This would: Improve the convenience and efficiency of running drug-related businesses. Encourage more immersive Mafia/Criminal RP without breaking the balance. Reduce unnecessary running back and forth, keeping the focus on roleplay and interaction. I believe this addition would not only make the game more fun and practical but also enhance the atmosphere of criminal RP overall. 1 Link to comment
xDutchCat Posted 3 hours ago Share Posted 3 hours ago Literally the point of running around so much is the risk you parttake by being a criminal and its part of not getting caught. Criminal RP is already balanced currently regarding the drugs and pks. The reason why there is a massive increase or decrease is either due to some events like racket events coming up or people just being burnt out for processing over and over again. Larger quantities will decrease risk and is unrealistic. The heavier you get the slower you walk/run, eventhough it sucks, the constant running like its a chore is part of being a (sr.) Associate and a made man till you eventually move up the family tree. -1 keep the drug transporting as is, cause everyone else will create suggestions for clothing bags and ways that there will be more bags to "carry" more Link to comment
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