Rapscallion Posted 3 hours ago Share Posted 3 hours ago (edited) Go ahead fellows show your ideas for the Racket Events. Idea #1: King of the Hill 3 Determinated Spot will change from 20 to 30 minutes (warning of the next location). The Faction with more members in the Determinated Spot will get 2 point per 2 minutes in the place. Other factions with member in the Determinated Spot will get 1 point per 2 minutes in the place. If only 1 Faction touch the Determinated Spot that faction gets extra 5 points. RDM still not permited so you can't kill someone just because he is on the Determinated Spot but you can ask him to stay away or leave the Spot and if the person don't obey you can kill them. Idea #2: High-Stakes 2 Airdrops packages will fall on the roof tops from 30 to 45 minutes. The objective is pick-up the packages and take them to the Barge. All the factions know when the Airdrops fall so there is two possible approaches take the Packages by yourself and take them to the Barge or wait for the Package Carrier to show up kill him and secure the Package for yourself. There is no insta-delivery like the packages event you need to be inside the Empty Barge Container for 30 secs with the Airdrop package. RDM still not permited so you can't kill someone just because he is on the Barge but you can ask him to stay away or leave the Barge and if the person don't obey you can kill them. The package carrier can be killed anytime without a warning. Idea #3: Warzone 1 Warzone will be change from 30 to 45 minutes (warning of the next location). Warzones are in big scale for example Chinatown or Little Italy. The objective is kill and thats it. Fighters get 1 point for each other faction member (Criminal) that they kill (Both need to be inside the Warzone). Is forbiden to kill Civilian Faction members or Civilians that are in the zone just because they are inside the Warzone. You need to know distinguish a Civilian from a Mobster. RDM still not permited agains't Civilians but you can ask them to stay away or leave the designated Warzone and if they don't obey you can kill them. Edited 3 hours ago by Rapscallion 1 Link to comment
VastGuner Posted 2 hours ago Share Posted 2 hours ago Only idea 2 kinda makes sense because with these events police are still meant to be involved. So if you just do a warzone… police are just gonna come pk everyone. Same with king of the hill. The thing with the package event and the target event is its constantly moving and sporadic. Link to comment
Bedoo Posted 2 hours ago Share Posted 2 hours ago Lemme just get sweatshopRP one more time Link to comment
KingJewMonaclu Posted 1 hour ago Share Posted 1 hour ago idea #420: blackjack tournament. every faction can put up to 1 mil to gamble, select gamblers, and highest take home wins Link to comment
david Posted 1 hour ago Share Posted 1 hour ago One thing that I suggested for these racket events was the possibility for you to lose additional rackets depending on faction performance, for example if you downgraded racket two events in a row, you should lose another racket that your faction has if applicable such as the casino or guns racket. I think this could be beneficial for more in character consequence if your faction doesn't show up well for these events. In terms of these suggestions, I think they are alright and could be viable with some form of tweaking - I particularly like the warzone one which could be good if done right. 1 Link to comment
Burner_xo Posted 45 minutes ago Share Posted 45 minutes ago (edited) 2 hours ago, Rapscallion said: Idea #1: King of the Hill I actually think this would be a lot of fun. Definitely would need a lot of thought and edits whilst doing it. A few specific problems pop out to me: 1- A large faction(s) going against a smaller faction(s). Ways that this could be fixed though is if instead of one big spot, pair up factions who have similar activity on one spot and have multiple spots around the city. To encourage activity during the event if you dont meet a minimum amount of people on, your faction will not receive a spot to defend/obtain. 2- Police camping the hill spots. I feel multiple spots would help to reduce the pressure from police, but it could also be avoided by having the spots in really off the wall places such as the Barge, the train tracks, a portion of the tunnels, or a section of the sewers. For the event you could implement KOS on police without chance for PK. Not completely eliminating the risk of legal trouble as the KOS would only activate if the member of police saw you commit a felon level offence. (Kinda aids for police, but this is a mafia server and the racket events are centered towards crim factions.) Or just have a rule against camping and metagaming spots. There have been rules like this in the past, but on this scale of event it would probably have to be more heavily enforced. 3- Breaking NLR The big problem I see is mostly with the factions with smaller activity. If you start w a 4 v 4 and there is a big shootout where one side wins and takes out the whole other faction that means that the faction cant return back to the spot for the 15m NLR timer. Which means the other faction would be sitting there with no risk due to being protected by the NLR rules for normal server play. To get around this problem the NLR timer could be set down to 5 minutes until you can reengage at your assigned spot. I cant really think of any other kind of solution so if you think of any please reply lol. 4- Teaming I feel with teaming you would have to go all in or none at all. None at all meaning every faction fighting for themselves, and all in meaning programming certain spots for multiple groups being assigned as teams. (ex. Lucchese + Kosher + Cassano vs Bonnano + Altoviti + Gambino) I dont know which would be more beneficial and fun, I dont have enough experience running events to know which would run more smoothly. I dont have anything to say for the other events, King of the hill looks the most fun to me. Good discussion idea +1 Edited 43 minutes ago by Burner_xo Link to comment
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