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Drop Money Changes


TroubledGhost

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When dropping 100 bucks or 100k you get a bundle of cash.

 

Would be awesome to have cash for numbers less that 2-5k and larger sums of money having even more stacks of money - like dropping 100k would have a small pyramid of cash or dropping 500k would have a briefcase with stacks around it etc.

 

Now "who would be dropping 100-500k cash?!?" - well, it would go awesome with RPs, particularly meetings and sitdowns and would be a very nice sight to have during a discussion or payment between parties etc.

I only submitted this idea after we talked about this with special mention to: Burner, Crocie and a few others whom I forgot :')

 

Edited by TroubledGhost
  • Like 2
  • Agree 1
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+1

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+1

Maybe picking up large amounts should take a few seconds

  • Like 2
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+1 

Wonder where you got that idea from.... 🧐😋

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I mean, cool idea but who drops money anymore?

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good idea but pointless

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pointless

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The props for this already exist and could just be roleplayed out. It’s already a big risk dropping cash. Neat idea but otherwise pointless as you can already drop the amount in a small bundle and pair it with a prop. Having different models representing different amounts is just extra work to potentially have major issues with losing dropped cash. Having a bundle you can’t see the amount of until you’re close is helpful for people trying to discreetly pass off cash. Plus, giving money is also an option. I just don’t see how this is good for roleplay as it’s mostly a game-ish/metagame type of “problem”.

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6 hours ago, Omerta said:

The props for this already exist and could just be roleplayed out. It’s already a big risk dropping cash. Neat idea but otherwise pointless as you can already drop the amount in a small bundle and pair it with a prop. Having different models representing different amounts is just extra work to potentially have major issues with losing dropped cash. Having a bundle you can’t see the amount of until you’re close is helpful for people trying to discreetly pass off cash. Plus, giving money is also an option. I just don’t see how this is good for roleplay as it’s mostly a game-ish/metagame type of “problem”.

Fair and vaalid points

 

13 hours ago, Burner_xo said:

+1 

Wonder where you got that idea from.... 🧐😋

forgot :') rectified

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