Sneak Posted March 20 Share Posted March 20 Add an NPC that lets you scrap player cars, there should be a level of RP to Hijacking a vehicle. After scrapping the car you could get a monetary gain and lock the player from respawning their vehicle for 5-10 minutes. Link to comment
JJ_ Posted March 20 Share Posted March 20 (edited) could be abused/manipulated extremely easily, have a friend spawn a car, lock pick it, scrap it. and just repeat that cycle. a cooldown on them spawning that car won’t really stop it, just slow it down slightly. Edited March 20 by JJ_ Link to comment
Sneak Posted March 20 Author Share Posted March 20 1 minute ago, JJ_ said: could be abused/manipulated extremely easily, have a friend spawn a car, lock pick it, scrap it. and just repeat that cycle. a cooldown on them spawning that car won’t really stop it, just slow it down slightly. Mitigate my implementing a stop system, unable to process the same players car within an hour Link to comment
JJ_ Posted March 20 Share Posted March 20 and then you’d just have 5 friends doing it to each others cars in a cycle, don’t really see that detouring anything Link to comment
Omerta Posted March 20 Share Posted March 20 Sure, but only if you change the rules on initiating combat against a lock picker/door checker of cars. As it stands, any prick can go around checking door handles and try to lock pick them. Wanna be more than just annoying as fuck and potentially steal from the trunk/cassette player? Wanna gain monetarily from stealing my car and fuck me over even more? Prepare to be hospitalized or even PK’d over it. Link to comment
Zeus Posted March 20 Share Posted March 20 2 hours ago, JJ_ said: and then you’d just have 5 friends doing it to each others cars in a cycle, don’t really see that detouring anything Just make it so if your car gets scrapped you have to pay to get it back, an amount higher then you gain for scrapping effectively removing money from the economy Link to comment
Fox Posted March 20 Share Posted March 20 Big DarkRP energy. It would be abused to high heaven. Even implementing a '1 hour restriction', you'll just get people going around and stealing peoples cars, dying and then finding another car to steal without any repercussions. 2 Link to comment
ONeil Posted March 20 Share Posted March 20 Sadly I can see how this can be abuse, but it would be fun. Link to comment
anzati1 Posted March 20 Share Posted March 20 hours of cooldowns for individual cooldowns per car per player lol if car1 owned by player1 gets scraped then they cannot scrap car2 owned by player1 (obv a cooldown between different players cars too) but they can scrap car1 by player2 an achievable xp thing gotta be added other than strength please 1 Link to comment
handsome Posted March 20 Share Posted March 20 1 hour ago, anzati1 said: an achievable xp thing gotta be added other than strength please so truth Link to comment
Fox Posted March 21 Share Posted March 21 (edited) Also worth noting, what's to stop friends, faction members or allies agreeing 'hey you steal my car, he steals yours and i'll steal his' Just sounds like a headache for staff, waiting. Edited March 21 by Fox 1 Link to comment
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