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RevampedRebel

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  1. Could be a neat feature. Giving bosses flexibility to still call in the shipments but having newer people being tested to take, trade, process, and kick up could actually be a legitimate form of rp to test the new blood. Not all about the money since up top there should be plenty of that coming in but testing new people to see if they can be tempted with scraps or if theyre the real deal.
  2. I mean it kinda makes sense that its generic. It's high key on the family or group theyre joining to express this stuff not on the pop up box to do this. Gotta roleplay on the roleplay server occasionally.
  3. +1 but also if it helps bind KEY "stopsound"
  4. Irl gangs and some mobs do initiation killings. Sometimes outsiders but much of the time it's washout insiders. Sometimes you don't need to fuck up terribly to wash out sometimes it's just the vibe you give or a lack of bravery or courage or just not producing enough results. You choose the criminal life, sometimes there's consequences to it. I do feel like there should be an articulable reason but realistically if you're not tryna be pked for some unsavory reason go be a cop and call it a day really.
  5. When is the last time you've felt the touch of a woman or heard the words "I'm proud of you" directed at you and not someone else around you? Ya boy married, got kids on the way, boutta graduate college, getting ready to head into the military, etc you're the neckbeard angry about shit that happened in a video game to the point you show off your inbred incel rage every time I make a forum post about literally anything. You can be mad I guess if that makes you feel something at all that isn't self loathing for about 10 minutes but it won't change anything for you in the long run. <- that's you btw
  6. It would literally not be external trading if it's all done in game?
  7. Just to be clear, the coin CAN'T be CREATED (ie bought from the webstore) with in game money. It could only be created by buying more with real money or community management making more.
  8. I had an idea that would make a bunch of things more convenient, make custom content accessible, and just makes sense overall. So instead of the current system, you first would need to essentially convert a dollar to some kinda point. Call it diverge coins or whatever. This can only be created from a direct web store purchase and it let's UA maybe hand some out occasionally as a reward or whatever at their discretion. This coin would be avaliable to you as a player on any character in game. The beauty of it is that you can trade that currency with other players at will. You want more IC$$? You could trade the coins with other players at their discretion. There would be NO webstore conversion so that this way the in game market entirely decides what the coin is worth. What's the point? It allows players who don't have IRL$$ to trade their IC$ for diverge donation money. Players would be buying those coins so they can get more in game money, and players who want custom items or donator or whatever can work hard in game for the money and someone else gives the server money to obtain in game money with out of game money. Further, players who have in game whitelists like cars and clothes and such could add players to their whitelists entirely in game for the current IRL$ equivalents ($10 per player, $20 per faction) thus reducing some work for pendred. Companies like Kwik Kash would see their sales become way faster and easier instead of having to wait on pendred to do these updates and let's pendred focus on adding new content, which is the thing that CAN'T be automated. I've personally split the bill with people on custom cars and stuff it's a pain in the current setup for everyone involved from the players to the owners. It would be so much cleaner to just buy and trade the coins in game. People buy donator for others all the time but the process is a little clunky. No more in this system. People buy whitelists all the time and that's a pain too for a lot of people. Just a thought. I can see how it would be better for players and more profitable for the owners.
  9. I like the idea but feel like there needs to be a time limit put on it. Further, there should be escalations put in place before just going "talk and you die" where most real mobs would try to just bribe them away since collaboration is often more effective than fear especially when used in conjunction. Just a thought.
  10. They would need to be exceptionally expensive, take time to plant, and need the possibility of defusal but I don't see why not
  11. If detective rp has you this mad you might unironically be autistic lmao
  12. What's with the inbred hostility? Ik your family tree looks more like a bush but that has nothing to do with me.
  13. Mfs acting like you can't have more than one of any gang type or ethnicity.
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