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Trak

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Trak last won the day on January 15

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Loyle Capo

Loyle Capo (6/14)

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  1. your lack of critical thinking is why you should not be unbanned
  2. I don't think you'd know if you're blacklisted or not. I think I would know.
  3. No you werent hes been blacklisted for awhile. -1 he is a LQP commits revenge RDM and hasnt even been permabanned for 3 months yet.
  4. No but I'd still like it for other shipment crates like guns and oil.
  5. +1 I have suggested this probably about two times already over the course of the past year.
  6. It does help being given passive direction. Overall I see no harm in this and furthers add to the immersion and would simply be an optional experience for those who would like to do that. +1
  7. Thanks Canadian. It has come to my attention it does do a /me. Just not consistently and I believe the /me could state more than just kicks down the door.
  8. I just realized adding a /me to /doorkick does what the part one of this suggestion is asking for. It could say like [Name of officer] yells "hands up this is the police we are entering" and kicks open the door in front of them. A separate /me could be done for doorkicking vehicles if the code differentiates between the two of them. An audible noise for doorkicking that can go through sound proof walls would also be nice still.
  9. This is a two parter. First of all, after recent events it has been discussed that police should in some way alert people to their presence during a raid. Currently you cannot bind a /y to doorkick because doorkick is also a say command and you cannot bind two say commands Bind key "say /doorkick;say /y POLICE PUT YOUR HANDS UP WE ARE COMING IN" is not possible. Recoding /doorkick to be a console command (or adding an additional command so /doorkick can still be used) seems like an obvious solution to make all parties in this debate happy. Second part. Add an audible door breaking sound to a successful doorkick that can be heard through walls. Not sure how possible this is, maybe a /me would also suffice but again the noise and /me after the doorkick would be nice.
  10. Alright did people look into it and there's actual evidence of this people have that, not is this just your word? I'm okay with being wrong and I'm okay with not seeing any evidence but I'm not just gonna take you for your word. Like seriously one person confirm this and I'll change my vote. Literally the only reason I -1 is because of what I've heard of this metagame.
  11. -1 can't convince me you weren't involved in the Adam metagame situation which unjustly pked at least 3 people in the UA-Commission war. Namely Blue, Corrado, and saint.
  12. New monetization idea : Knife Skins
  13. -1 Someone give me a valid way this wont be farmed for records (cause lets be honest people would just have everyone in their faction line up to get knocked out if you put cooldowns or make it cant KO same dude twice) Once a va;lid method is acheived ill change vote.
  14. I've been thinking of this a lot. I don't think I agree with pks being main char only (I do agree with mugging being main char locked). But PKs are a part of progression in the server as it is required to become made in most factions. Having an alt shouldn't be locked to Associate level. My alternative suggestion would be to disallow hitmen chars/zips. If the only thing you do is log in to kill someone and do otherwise bare minimum RP. it should be treated in the same fashion as a mugging char, invalidate the rp, and result in punishment. A hitman char is riddled with metagame. Some nigga who you never met suddenly knows what you look like, where you are, and that you're on when barely anyone else is online? Alright. Doing pks for a faction should require you to be a core part of that factions roleplay, you should have time grinding shipments, running their business, hiring for them. If you are not extensively in the roleplay anymore you should not be allowed to "work" for the family. Done is the age of niggas who don't even play getting on and thinking they matter.
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