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Showing content with the highest reputation on 06/08/25 in Posts
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Missions A set of civilian and criminal missions that (Separate NPCs): Civilian Missions: Designed for new players, these missions introduce key locations (Clothing Store, Hardware Store, Oil NPC, Ghetto, ect.) with low-stake tasks that help with map navigation and basic mechanics and minimal rewards. Criminal Missions: High Risk, repeatable missions with cooldowns that are locked to members in criminal factions, offering cash, clothing items, or cheap weapons. These can be an alternative source for making money instead of drug production, but earn less money. Cooldowns: All missions could have a 24 hour cooldown, or longer depending on the mission type and rewards. These missions can take inspiration from early 2000s games such as GTA: Vice City and Simpsons: Hit n Run - simple missions that can increase immersion and give players new experiences within the server and give more methods of making money outside of drug production and selling (just not as much), along with being able to obtain cheap weapons. Some Basic Civilian Mission Ideas (Mission NPC located at City Hall): 1. Introduction Part 1 Talking to the NPC will direct plays to key locations around the map, for example: Checkpoint 1: Visit the Clothing Store Checkpoint 2: Visit the Electronics Store Checkpoint 3: Visit the Hardware Store Checkpoint 4: Visit Town Hall Checkpoint 5: Visit the Expensive Clothing Store Checkpoint 6: Visit the Police Department Completing this mission will reward players with $1500 cash (which they can use towards the next mission). 2. Introduction Part 2 Talking to the NPC will direct plays to City Hall to purchase an ATM with a checkpoint at the reception desk and then after purchasing an ATM account using the rewards from the last mission, it will put a checkpoint to the ATM in townhall for new players to get familiar with. Completing this mission will reward players with $500 cash (leaving them with $1000 for clothes / food). After these 2 missions, new players should be more familiar with the key locations around the map, and will have an ATM account along with $1,000 in cash before they start their criminal life. This can be helpful for factions hiring, as they can have white shirts complete these tasks instead of repeatedly showing new players themself. Some Basic Criminal Mission Ideas (Mission NPC located at they alley in Chinatown or behind apartments next to Nightclub): 1. Car Heist Talking to the NPC will direct you to a specific location on the map where a sports car has spawned (randomised between multiple set locations), once you get into the car you will have to drive it to a checkpoint before a timer ends, with the checkpoint being indicated as a "chop shop". Failing the mission (not delivering it to the checkpoint in time) will enable the cooldown on the mission and no rewards will be received. Completing the mission will reward players with $5000 cash. 2. Gun Run Talking to an NPC will direct you to a delivery van (a truckload of illegal firearms that need to be delivered to several locations). The cops get wind of the shipment, triggering a chase. The police will receive a notification matching the vans description and will be advised to chase and ram the vehicle. If the van makes it to all the locations/checkpoints before the timer runs out the person will be rewarded with $1,000 + a pistol with a removed serial number (weapon that fell out of the crate during the pursuit) and a cooldown on the mission will be added. If the van does not make it to all locations/checkpoints before the timer runs out the person will receive no reward and a cooldown on the mission will be added. 3. Steal the Package Talking to an NPC will direct you to the parking lot in tunnels, a handful of armed NPCs will spawn and you will be directed to kill the NPCs and take the package they're protecting and deliver it to another location. Dying to the NPCs will trigger a cooldown on the mission and you will receive no rewards. Killing the NPCs and successfully delivering the package to the location will reward the players with $2,500. Relevant Links: https://www.gmodstore.com/market/view/mac-s-quest-system1 point
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Currently stashes have quite a long timer delaying users from entering them after combat. Unfortunately, this includes damage taken in a car crash, an event that usually wouldn't even prevent a user from switching chars. If this is intended/can't be fixed, whatever, but it's really annoying and would be great if it didn't happen anymore.1 point
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Sheeeet +1 cause jmoorsey doesn't like it.1 point
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Misunderstandings do happen, and I guess this was a perfect example of one. We're sorry for any inconvenience caused. Your appeal has been reviewed and accepted. Your character has been reinstated and can be used again.1 point
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There was a misunderstanding we did not know that he was removed from the faction due to an unwhitelist ticket. That does change things, overall the situation in our eyes was he asked to retire, which we interpreted as retire and stay in faction which I stated above we never gave him permission to leave, we then see him on civilian whitelist and thought that he had just clicked F1 Leave Faction which was a risk in our eyes and we do not allow people to leave after they are involved criminally. This is a mistake on our part in terms of the person just unwhitelisting someone like that without letting us know and we are very sorry for the confusion and hassle this has caused. We will take into account the wording of orders and reasonings to make sure there are no confusions in the future and this does not happen again.1 point
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https://medal.tv/games/garrys-mod/clips/krAaZexk4S99FEVsJ?invite=cr-MSxrc1IsMjk3MDY4OTk41 point
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Hi, i deemed the orders given valid as you had the means to pay dues and didnt. I will say in the future the the people who created the PK ticket make sure to include all of your reasons to avoid confusion like this. When you have access to a factions drug racket you are a liability and locked in to your responsibilities (Kickups), and failure to pay them can result in your death.1 point
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Can you please elaborate on the orders given, according to the hit reason it was for "being caught handling drugs when told not to" and "failing to pay kick ups" the orders did not mention his retiring nor had this person physically left the faction at this time @allenk Moreover can you point to the specific instances these orders are referencing?1 point
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When is Childish Gambino getting pkd1 point
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If your application was denied then you must wait 2 weeks before creating a new one. We Recommend that players experienced with the gamemode apply. Running a faction is a big RP responsibility and New players who don't have enough playtime may not be accepted. Name of Faction: Number of Members (Minimum of 5): Type Of Faction (Family, Triad, Street Gang, etc): Ethnic Background (ex: Italian, Greek, African American, Irish, etc): Name of Character running the faction: Your Discord # (ex: gamer#4210): Your SteamID: Your Server playtime: Do you acknowledge and agree to all faction rules as detailed on the server rules page? (Yes/No): Do you acknowledge that your faction discord will be owned by us? (Yes/No): Provide an example of the unique Roleplay your faction will bring to the server/what type of roleplay we can expect from your faction (Images/Videos Preferred): Provide examples or event ideas to promote activity within your faction and keep people interested. (Reference your unique RP from the question above): Organization Backstory (Min. of 250+ Words & any images):1 point
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taking damage from other players will restrict you from unequipping the gun or clothing items, stashes are a little more restrictive is all. not voting yes or no to the suggestion, just information on the clip cause you run it into a wall inflicting yourself with damage0 points
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