LoadedBullet Posted June 10 Share Posted June 10 As of currently you need to spend 200 dollars, for a profit of 240 dollars, per plant. There is no real point growing the plant to 100%. I suggest we make it worthwhile for people to grow their Plants to 100% and introduce a 50% chance of gaining 1 extra Marijuana Bag. This would force people to wait longer, For the chance of extra money. I feel like this would be fair as Currently this is the only way to get money outside a faction. and its already pretty dangerous to do. 4 Link to comment
SmurfPapas Posted June 10 Share Posted June 10 I may or may not be wrong but wasn't the meta always to grow to 80% than harvest..? 1 Link to comment
Seansx Posted June 10 Share Posted June 10 (edited) 8 minutes ago, SmurfPapas said: I may or may not be wrong but wasn't the meta always to grow to 80% than harvest..? Yeah correct I like the idea though, I +1 it Edited June 10 by Seansx Link to comment
MrlogicNova Posted June 10 Share Posted June 10 (edited) It’s a good idea because it’s the best way to make money as a civ other than rockerfeller and there not always on an update on the baggie prices would profit many players selling weed to make money Edited June 10 by MrlogicNova Link to comment
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