Toast Posted 14 hours ago Share Posted 14 hours ago Right now with the recent changelogs, you cannot process a whole inventory/have multiple processed shipments anymore. You must collect your shipment to be able to collect the shipment out of the processor. What a lot of people did before was process a whole inventory and have all the processed shipments sit there until they were done and then they would sell them. However this new update has totally killed processing and now takes even longer to do a full inventory. I'd like to see it reverted back to how it was or just make it so all the shipments combine into one like @DopeAsRoe suggested in staff chat, or even just put a cap on how many shipments there can be at one time. 2 1 Link to comment
ix_crazy_xi Posted 14 hours ago Share Posted 14 hours ago 24 minutes ago, Toast said: Right now with the recent changelogs, you cannot process a whole inventory/have multiple processed shipments anymore. You must collect your shipment to be able to collect the shipment out of the processor. What a lot of people did before was process a whole inventory and have all the processed shipments sit there until they were done and then they would sell them. However this new update has totally killed processing and now takes even longer to do a full inventory. I'd like to see it reverted back to how it was or just make it so all the shipments combine into one like @DopeAsRoe suggested in staff chat, or even just put a cap on how many shipments there can be at one time. cry about it lil man +1 Link to comment
Canadian-bacon Posted 11 hours ago Share Posted 11 hours ago People leaving a dozen shipments floating in the air contributes to having more entities spawned in at once which isn't great. It also means in the event of a player/server crash or connection loss the user loses dozens of drugs which they then want compensation for. Other reasons not listed here. If your inventory is full what stops you from using a storage container or running off to sell while another batch is processing? The wait times havent changed at all, just the order in which you do things. 1 Link to comment
Canadian-bacon Posted 10 hours ago Share Posted 10 hours ago Granted i'm not even necessarily against adjusting it to a limit of 2 or 3 I just want to see if you have a reason beyond wanting to lazily grind while playing League. Link to comment
handsome Posted 10 hours ago Share Posted 10 hours ago 41 minutes ago, Canadian-bacon said: Granted i'm not even necessarily against adjusting it to a limit of 2 or 3 I just want to see if you have a reason beyond wanting to lazily grind while playing League. how can u grind non lazy u just sit there press e every 5 minutes Link to comment
Canadian-bacon Posted 8 hours ago Share Posted 8 hours ago 1 hour ago, handsome said: how can u grind non lazy u just sit there press e every 5 minutes That's my point, it doesn't change anything. You just need to shift click things into a box slightly more often. It's still lazy. Link to comment
TroubledGhost Posted 1 hour ago Share Posted 1 hour ago 6 hours ago, Canadian-bacon said: That's my point, it doesn't change anything. You just need to shift click things into a box slightly more often. It's still lazy. Side point: What if you made it slightly less lazy and slightly more engaging. Perhaps by having the normal 5 min processing time changed to like 7min but also introducing ability to play little mini games on the processor (mixing, cutting, sorting, adding chemicals, cleaning etc whatever) - with limits for each processor and a variety of games with different difficulties/time limits would be key. if completed properly and quickly, this can speed up the completion time or if failed add slightly more time for processing completion by the same amount above? (time lost > time gained to balance the increased base processing time) completely optional to do, risky yet potentially rewarding and encouraged - i can try do and post the maths later for an example i thought of Link to comment
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