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Spike Strips for PD


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I would like to suggest the possibility of adding spike strips for the PD. This would be such a beneficial way to stop pursuits instead of ramming them and possibly escalating situations more than need be. This encourages more teamwork during pursuits in my opinion, and to keep this balanced they could be limited to PD only obviously and having a short despawn time so people who are not apart of the pursuit don't get affected by it if we forget to remove them. I don't have a single clue if this has existed before and it hasn't worked but I would like to see it being implemented. Thanks!

  • Disagree 1
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If I had a blow job for every time someone brought this up, id be constantly empty. 

  • Funny 1
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Just now, Boomroasted said:

If I had a blow job for every time someone brought this up, id be constantly empty. 

i dont get it?

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5 minutes ago, Boomroasted said:

If I had a blow job for every time someone brought this up, id be constantly empty. 

u aint comish no more lil bro

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6 minutes ago, Boomroasted said:

If I had a blow job for every time someone brought this up, id be constantly empty. 

😭😭😭 It's a solid suggestion though; What are the downsides?

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23 minutes ago, ruze said:

😭😭😭 It's a solid suggestion though; What are the downsides?

lag

 

23 minutes ago, ruze said:

😭😭😭 It's a solid suggestion though; What are the downsides?

image.png.d352bcfc7939814a4808a53d713d7e0c.png

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Just now, MrlogicNova said:

lag

I guess that's a possibility, but on another count it could have a limit / only authorized to be deployed by Supervisor+ and as I said also a short timer before it gets deleted so it doesn't clog up resources.

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25 minutes ago, ruze said:

I would like to suggest the possibility of adding spike strips for the PD. This would be such a beneficial way to stop pursuits instead of ramming them and possibly escalating situations more than need be. This encourages more teamwork during pursuits in my opinion, and to keep this balanced they could be limited to PD only obviously and having a short despawn time so people who are not apart of the pursuit don't get affected by it if we forget to remove them. I don't have a single clue if this has existed before and it hasn't worked but I would like to see it being implemented. Thanks!

just get better

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