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Melee Weapon Revamp


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Hello, I believe melee weapons are in need of a revamp, the current state of them is an absolute joke and make absolutely no sense, from what I can tell they are not affected by strength (same damage 1 to 30 strength) a spade from the hardware store (85 dollars) can kill somebody in three hits while a fire-axe (that you need to order from a vendor and costs 2k) kills somebody in five hits. In its current state strength and melee weapons are practically useless other than some niche roleplay scenarios. I believe that we should give them a much needed revamp to these weapons would gradually increase their use for roleplay and for actual utility. 

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curtis would agree

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Clarence was better

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sledgehammer 2 hits btw, movement diff ig

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If melees are redone, are anyone really gonna use them? I find this to be a development toll on bigger projects. 

Give a white shirt a baseball bat and make sure no hooligans mess with the property (in New York accent)! Is about the only use melee's have.

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6 hours ago, Faith said:

sledgehammer 2 hits btw, movement diff ig

Where the hell do you even get a sledge-hammer, everybody I ask has zero idea and even some moderators don't think vendors sell them anymore, lol.

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54 minutes ago, Pyro said:

If melees are redone, are anyone really gonna use them? I find this to be a development toll on bigger projects. 

on god we all using them

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5 minutes ago, Matador1812 said:

Where the hell do you even get a sledge-hammer, everybody I ask has zero idea and even some moderators don't think vendors sell them anymore, lol.

i see it like randomly appear in  hardware stock

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