Dr. Hax Posted Saturday at 04:24 PM Share Posted Saturday at 04:24 PM (edited) I genuinely think it’s fair to implement a character lock on PD alts when your main character is actively involved in a conflict. At the very least, locking PD alts during active conflict should be a no-brainer. We’ve all seen it: as soon as something heats up against one side, suddenly 10 PD alts fly in and swarm the situation. Let’s not pretend this isn’t happening please. For full transparency—I do have a PD alt, but I’ve barely touched it aside from doing supervisory duties for activity reasons. I get that PD is active right now and there’s a lot going on, but there are absolutely situations where the involvement starts to feel biased. Literally cops before shootout: Cops after shootout: Edited Saturday at 04:25 PM by Dr. Hax 10 3 3 1 Link to comment
Reaper Posted Saturday at 04:26 PM Share Posted Saturday at 04:26 PM Perhaps only a cool down after taking damage on your main during a conflict that is longer than the usual damage cooldown. (10 ish minutes?) 1 Link to comment
MrlogicNova Posted Saturday at 04:26 PM Share Posted Saturday at 04:26 PM Locking cops to main chars would make the city an rdm fest half the cops in those images aren’t even affiliated with factions 4 Link to comment
Falcon Posted Saturday at 04:27 PM Share Posted Saturday at 04:27 PM Maybe don't lock cops to their crim chars but I get that having 25 cops on during a conflict is annoying asf. Personally, I think if cops lack the common sense to walk right into the middle of a known conflict area where there's shootouts, there shouldn't be any punishment or RDM claims if people mow down cops too to avoid any of their guys getting arrested, especially since if you get arrested and put in pen faction you can't get rewhitelisted to your crim character to get back into the conflict after leaving jail. 2 Link to comment
MrlogicNova Posted Saturday at 04:28 PM Share Posted Saturday at 04:28 PM Mad that you edited it after i called out that the cops Like Riggs and Burns where unbiased another shitty suggestion 1 Link to comment
Dr. Hax Posted Saturday at 04:30 PM Author Share Posted Saturday at 04:30 PM 37 minutes ago, MrlogicNova said: Locking cops to main chars would make the city an rdm fest half the cops in those images aren’t even affiliated with factions Honestly you're super retarded for a guy named MrlogicNova so I'm gonna give you this one post. RDM is a staff concern, not a policing issue. Also this could be argued in different ways but you chose to be stupid about it so I'll leave it at that. 35 minutes ago, Falcon said: Maybe don't lock cops to their crim chars but I get that having 25 cops on during a conflict is annoying asf. Personally, I think if cops lack the common sense to walk right into the middle of a known conflict area where there's shootouts, there shouldn't be any punishment or RDM claims if people mow down cops too to avoid any of their guys getting arrested, especially since if you get arrested and put in pen faction you can't get rewhitelisted to your crim character to get back into the conflict after leaving jail. I agree. They literally camp known conflict areas and then immediately @ when they got mowed down after a situation has escalated. There should absolutely be some leniency for that. 1 Link to comment
Gent Posted Saturday at 04:57 PM Share Posted Saturday at 04:57 PM 35 minutes ago, MrlogicNova said: Mad that you edited it after i called out that the cops Like Riggs and Burns where unbiased another shitty suggestion martin rgigs is a interesting case cause he was lucchese made. Burns is just unbiased but he never really goes outside of pd i think there should be a cap on cops like maybe 10 and inactivity kick the ones that just sit in pd all day. With 10 cops you still gotta watch out for what your doing but like you can still do stuff without being raided by 40% of the server if you shoot one bullet Link to comment
Coconut Posted Saturday at 05:27 PM Share Posted Saturday at 05:27 PM Anyone complaining about this idea is a fucking spastic. 5 Link to comment
Fox Posted Saturday at 05:45 PM Share Posted Saturday at 05:45 PM (edited) 2 hours ago, Dr. Hax said: We’ve all seen it: as soon as something heats up against one side, suddenly 10 PD alts fly in and swarm the situation. Let’s not pretend this isn’t happening please. Locks to PD during conflict would be a good idea but: Why are you not calling staff if this is happening so often? If you're suggesting that people are essentially hopping on their PD chars to interrupt escalation then it's metagame which is a staff issue. Edited Saturday at 07:06 PM by Fox Link to comment
Charles Posted Saturday at 06:24 PM Share Posted Saturday at 06:24 PM 38 minutes ago, Fox said: Why are you not calling staff if this is happening so often? If you're suggesting that people are essentially hopping on their PD chars to interrupt escalation then it's metagame which is a staff issue. Because some staff let it happen and most likely are encouraging it. 4 Link to comment
Fox Posted Saturday at 07:08 PM Share Posted Saturday at 07:08 PM Then make a UA ticket? Link to comment
Yuki Posted Saturday at 07:09 PM Share Posted Saturday at 07:09 PM 2 hours ago, Gent said: i think there should be a cap on cops like maybe 10 and inactivity kick the ones that just sit in pd all day. With 10 cops you still gotta watch out for what your doing but like you can still do stuff without being raided by 40% of the server if you shoot one bullet Oh no! The cops arnt sitting out and being excluded from a massive conflict! the cops being on is not an issue if there’s any targeting or metagame it gets dealt with. Lot of people expect cops to disappear in a war but that’s just dumb 3 Link to comment
Dr. Hax Posted Saturday at 07:36 PM Author Share Posted Saturday at 07:36 PM 21 minutes ago, Fox said: Then make a UA ticket? I am actually compiling a few clips on a certain staff member that I believe has been biased. Report will be made when it is said and done. I also second you and encourage others to document and record all interactions during a conflict whether it’s staff or PD, and make appropriate reports. 1 Link to comment
Charles Posted Saturday at 07:43 PM Share Posted Saturday at 07:43 PM 33 minutes ago, Yuki said: Oh no! The cops arnt sitting out and being excluded from a massive conflict! the cops being on is not an issue if there’s any targeting or metagame it gets dealt with. Lot of people expect cops to disappear in a war but that’s just dumb (said by someone whos never been in a war) me who has. cops are never involved.. Link to comment
Vethar Posted Saturday at 07:57 PM Share Posted Saturday at 07:57 PM (edited) Hey guys if a staff member looks into the times ! Also maybe check into what their main is set as ! Edited Saturday at 08:12 PM by Vethar Link to comment
Trak Posted Saturday at 08:15 PM Share Posted Saturday at 08:15 PM 2 hours ago, Fox said: Locks to PD during conflict would be a good idea but: Why are you not calling staff if this is happening so often? If you're suggesting that people are essentially hopping on their PD chars to interrupt escalation then it's metagame which is a staff issue. I would love to be able to prove a cop is meta gaming but I dont know which cops are alts? How can I prove that? If I make a staff ticket with no proof of metagame and just say I believe this cop is metagaming is that okay? Link to comment
Dr. Hax Posted Saturday at 08:39 PM Author Share Posted Saturday at 08:39 PM 20 minutes ago, Trak said: I would love to be able to prove a cop is meta gaming but I dont know which cops are alts? How can I prove that? If I make a staff ticket with no proof of metagame and just say I believe this cop is metagaming is that okay? My best guess is to first @ and ask staff to look into if X cop has a main char in a conflict faction. In that case you can provide clips or whatever situation they were involved in so staff can check at that time if he swapped chars and went to the situation etc. Link to comment
Drunken Posted Saturday at 10:24 PM Share Posted Saturday at 10:24 PM 5 hours ago, Dr. Hax said: I genuinely think it’s fair to implement a character lock on PD alts when your main character is actively involved in a conflict. At the very least, locking PD alts during active conflict should be a no-brainer. We’ve all seen it: as soon as something heats up against one side, suddenly 10 PD alts fly in and swarm the situation. Let’s not pretend this isn’t happening please. For full transparency—I do have a PD alt, but I’ve barely touched it aside from doing supervisory duties for activity reasons. I get that PD is active right now and there’s a lot going on, but there are absolutely situations where the involvement starts to feel biased. Literally cops before shootout: Cops after shootout: Martin Riggs is my main character, Viva La Riggs. Link to comment
handsome Posted yesterday at 01:00 AM Share Posted yesterday at 01:00 AM 2 hours ago, Drunken said: Martin Riggs is my main character, Viva La Riggs. -1 yeah i bet 1 Link to comment
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