The Real Gilbert Posted April 18 Share Posted April 18 Let guns jam up on you and certain guns have a higher chance of jamming 1 1 Link to comment
The Real Gilbert Posted April 18 Author Share Posted April 18 Just now, handsome said: -1 All you niggas that -1 lose aura and are gay 1 Link to comment
David Mason Posted April 18 Share Posted April 18 regarded it would be ok if 0.0000001% chance but still regarded -1 Link to comment
The Real Gilbert Posted April 18 Author Share Posted April 18 Nuh uh it would make shit more intense and add to RP Link to comment
handsome Posted April 18 Share Posted April 18 25 minutes ago, The Real Gilbert said: All you niggas that -1 lose aura and are gay if i get pked to a jam im going to chuck my tv 2 1 Link to comment
Burner_xo Posted April 18 Share Posted April 18 Cool idea. Would be nice if they added a cleaning function too that way a cleaned gun would be less likely to jam. Not sure if it would actually be relevant as people die so frequently with their guns. Would make more sense if it was crafted guns that would jam, not so much bought guns. Would be entertaining to watch clips, but in reality people would probably just bitch and complain ab it. +1/-1 1 Link to comment
handsome Posted April 19 Share Posted April 19 6 hours ago, Jmoorsey said: this wouldnt work with ArcCW un true it has jamming built in with guns over heating Link to comment
Nigatar Posted April 20 Share Posted April 20 On 4/18/2025 at 11:15 AM, The Real Gilbert said: Let guns jam up on you and certain guns have a higher chance of jamming Naw like for example depends on how often you clean your gun if your gun is very dirty has a good chance of jamming beacuse there is no reason why the guns of 1980s should be jamming they are good guns. Link to comment
The Real Gilbert Posted April 20 Author Share Posted April 20 3 hours ago, Nigatar said: Naw like for example depends on how often you clean your gun if your gun is very dirty has a good chance of jamming beacuse there is no reason why the guns of 1980s should be jamming they are good guns. This could work too I believe guns should jam up tho I mean diverge PVP is getting boring let their be risk to it Link to comment
Canadian-bacon Posted April 20 Share Posted April 20 Seems like an extra inconvenience rather than a dynamic part of gameplay. 1 Link to comment
The Real Gilbert Posted April 21 Author Share Posted April 21 13 hours ago, Canadian-bacon said: Seems like an extra inconvenience rather than a dynamic part of gameplay. Cleaning guns and not cleaning your guns would add to RP. Give you a little bit more responsibility to take care of your weapons more 1 Link to comment
Nigatar Posted April 21 Share Posted April 21 6 hours ago, The Real Gilbert said: Cleaning guns and not cleaning your guns would add to RP. Give you a little bit more responsibility to take care of your weapons more hell yeah and another way to either have the npc store sell gun kits maybe like 1000 per kit have 5 uses and have a whole system to it like cleaning the rails, barrel, ect ect, or have the gun businesses sell it. Link to comment
JustCole2 Posted April 21 Share Posted April 21 8 hours ago, The Real Gilbert said: Cleaning guns and not cleaning your guns would add to RP. Give you a little bit more responsibility to take care of your weapons more This is like the inconvenience of hunger, It doesn't really add much and is mostly a inconvenience but adds a slight sense of immersion & adds to restaurant RP Yet this wouldn't add any businesses and would just be annoying asf Link to comment
Nigatar Posted April 22 Share Posted April 22 On 4/21/2025 at 8:22 AM, JustCole2 said: This is like the inconvenience of hunger, It doesn't really add much and is mostly a inconvenience but adds a slight sense of immersion & adds to restaurant RP Yet this wouldn't add any businesses and would just be annoying asf i mean more things to do tbh if you keep your guns clean they wont jam 1 Link to comment
Pearce Posted April 22 Share Posted April 22 It honestly is an inconvenience and doesn't really seem like something people would RP for 1 Link to comment
TroubledGhost Posted April 22 Share Posted April 22 I agree with the above, in addition - implementing jamming weapons, in my opinion, would require the implementation of other factors related to weapons such as condition, bullet types etc and opening that can of worms would be unwise as there are other priorities to deal with in the server. Would make QOL more negative I suppose but god knows. -1 1 Link to comment
JJ_ Posted April 23 Share Posted April 23 On 4/18/2025 at 5:12 PM, Jmoorsey said: this wouldnt work with ArcCW erm actually ArcCW natively has a jam system! infact on the server the Uzi can jam it’s just very rare!!! (or used to) 1 1 1 Link to comment
JustCole2 Posted April 23 Share Posted April 23 (edited) 5 hours ago, JJ_ said: erm actually ArcCW natively has a jam system! infact on the server the Uzi can jam it’s just very rare!!! (or used to) its not even rare it jams 24/7 Edited April 23 by JustCole2 1 Link to comment
TayP Posted April 23 Share Posted April 23 On 4/18/2025 at 12:32 PM, Burner_xo said: Cool idea. Would be nice if they added a cleaning function too that way a cleaned gun would be less likely to jam. Not sure if it would actually be relevant as people die so frequently with their guns. Would make more sense if it was crafted guns that would jam, not so much bought guns. Would be entertaining to watch clips, but in reality people would probably just bitch and complain ab it. +1/-1 Ts is not red dead 1 Link to comment
Trak Posted April 23 Share Posted April 23 On 4/18/2025 at 11:25 AM, The Real Gilbert said: Nuh uh it would make shit more intense and add to RP As someone who has put thousands of rounds down a gun range irl my my gun has jammed like twice, and that was mostly due to user error/very cheap ammo. It does not add to RP because a jamming gun is kind of unrealistic. (unless you never clean your weapons) 1 Link to comment
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