bioswales Posted February 27 Share Posted February 27 Honest question- and there could very well be more that meets the eye on this one but I must beg the question; Why don't we open up the whitelist system and take a good chunk of the props out of the blacklist? I know the simple answer (as far as I know) is that they're easily abusable. A chunk of them are explosible, some outright massive, others just completely otherworldly and out of place in every way. I can't lie though if these are the only reasons to me these seem like excuses of sorts. Perhaps this is just my take but realistically when people are inclined to break the rules they're generally going to be doing it regardless of what props they have access to. You can get the same damage out of making soda cans invisible and putting them in the street at 3am as you can with an 8x8x8 cube, car, or FAFL. Players who have donated usually have a pretty solid mind about them, you're generally not throwing cash at a game if you don't intend to stay and to boot staff has never been known to shy away from putting the hammer down when necessary and removing PET perms when people do end up abusing their permissions. Now of course I'm not saying we should have players be able to spawn entire Citadels, skyboxes, and 32x32x32 cubes for the sakes of 'creative liberty'. Certain egregious props that can explode or have very clearly no practical use apart from being the size of a city block should most definitely remain blacklisted. Apart from that though props of all types can be used for unique and fine tuned decoration while even larger props/more oddball props could help draw back the amount which get used when building; enabling people to circumvent just using a mammoth amount of plastic cubes when 2-3 well placed models could suffice. I've taken notice that gradually more and more props have trickled into the whitelist over time anyway; so it stands to argue why not just open the flood gates? We have plenty of good addons that are already in the content pack after all and there is hardly a sense in not taking full advantage of them when we already have them at our disposal. I understand this could be a bit of a laborious process however and I'm also unsure of how/if the whitelist interacts with server performance which may be one of the few things gatekeeping the matter. I can speak for myself when I say that I'm happy to help and give any input for props that could be whitelisted if this is remotely considerable and I'm most certain a number of people who build regularly or just want to see that kind of change in the server would happily give input to props that would further quality of life if given the chance as well. Link to comment
Pendred Posted February 27 Share Posted February 27 Props are a whitelist not a blacklist, meaning all spawnable props have to be manually added. Any prop that isn't spawnable means it isn't on the whitelist. It is way less efficient to go through all the props we don't want to spawned, than to go through the props we do want to be spawnable. If you have props you want to be spawned, copy all their paths and make a Discord ticket. 2 Link to comment
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