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Improve the lockpicking system


MrlogicNova

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I know all the muggers or car thief's are going to say no instantly but wait. 

Currently lockpicking is boring its just a bar like unlocking and locking a door adding a feature like a little minigame where you have to pick an actual lock like in the fallout games or in Skyrim it would add more depth to locking picking and make it more fun to do as a whole and would stop someone lockpicking your car or townhouse or hotel room with no effort overall i think this is a win win on both sides.

  • Like 1
  • Agree 3
  • Disagree 1
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Not a bad idea honestly, itd make lockpicking even more risky cause you'd be there for a while 

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oblivion lock picking system 

  • Agree 1
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W +1

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i agree this would add more risk or be easier for people depending on how much skill you have at lockpicking lol  

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as a mugger and car thief

-1

  • Disagree 1
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as a mugger and a car thief

+1

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would +2 if i could, lockpicking as it is now in most rp servers is just STAND DEFENCELESS FACING A DOOR FOR 8 SECONDS WHILE A REALLY LOUD NOISE PLAYS AND HOPE YOU DONT GET SHOT which is obviously pretty stupid and not realistic. 

if i could add to this concept in a game mechanic sense lockpicking should be completely skill based and every time instead of a loud lockpicking noise to signify that you are trying to discreetly enter a building.  Make the lockpicking noises infrequent subtle less loud clicks and pops and if they fail to successfully pick whatever entity they're trying to break into could make a loud BREAKING sound and wont be able to be accessed for a short time unless someone with keys opens it

would add alot to crim RP for aspiring solo civvie burglars/organized crime families to be able to have people skilled in the art of breaking and entering and would make raids a more common and harder to combat threat.

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+1

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