Johnny Mercer Posted September 10 Share Posted September 10 It looks weird as fuck having to see playermodels flicker every 5 seconds as they move around the map/spawn. I asked a staff earlier, they said "speak to this guy about it, its dumb, we know, but we can't do anything about it." If moving it to a spot outside the map is not feasable, can you not make it invisible to anyone who is not a member of staff?? That would do the same thing and fix the t-posing playermodel flickering thats next to the blue lobster. This server is semi-serious, but having a blatantly obvious playermodel flicker breaks the feeling of "MUH IMMERSION!" and just looks goofy as hell anyway. 1 1 Link to comment
Faith Posted September 10 Share Posted September 10 with the new a map a different background behind the chars could be a breath of fresh air 1 Link to comment
Pendred Posted September 11 Share Posted September 11 This isn't something that can be fixed. This is also only specific to clothing item models. The default position when created is world co-ordinates 0,0,0, which briefly appear here before the codes runs to set their actual position on a player. 0,0,0 just happens to be a position inside the map. I could move the map axis, but that would break dupes and all sorts of other things. It's really not that big of an issue either. 2 Link to comment
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