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Hide the Model origin spawnpoint for when players spawn.


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It looks weird as fuck having to see playermodels flicker every 5 seconds as they move around the map/spawn. I asked a staff earlier, they said "speak to this guy about it, its dumb, we know, but we can't do anything about it." If  moving it to a spot outside the map is not feasable, can you not make it invisible to anyone who is not a member of staff?? That would do the same thing and fix the t-posing playermodel flickering thats next to the blue lobster. This server is semi-serious, but having a blatantly obvious playermodel flicker breaks the feeling of "MUH IMMERSION!" and just looks goofy as hell anyway.

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with the new a map a different background behind the chars could be a breath of fresh air

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deal with it 

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This isn't something that can be fixed. This is also only specific to clothing item models. The default position when created is world co-ordinates 0,0,0, which briefly appear here before the codes runs to set their actual position on a player. 0,0,0 just happens to be a position inside the map. I could move the map axis, but that would break dupes and all sorts of other things. It's really not that big of an issue either.

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