Im not sure if this was talked about already, but change the tunnels, add a second car spawner in PD, and potentially remove KH inplace for a empty room which could be used for dupes. The tunnels currently has an issue where there's an abrupt 90 degree turn which kinda sucks to deal with. The second car spawner in pd is so more people can mobilize quicker. The KH is currently not as utilized as it should as far as i witnessed, there's already been dupes made that take over what the KH is made for. I witnessed a jtf training utilizing a KH dupe in pd garage. Plus the KH kinda sucks. My Idea for the removal of KH is a blank room for someone to build dupes in, this allows the training room to be fresh more often.