chadvini
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chadvini last won the day on August 19
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Thank you for the input. The ethnic thing I totally understand, this is just a faction where you get to be Italian but you don't have to be shittin bricks up to tha don foreva. The events are going to be many, we will have as many as we can to participate, and the events will be a lot more action packed, like having the members steal, go on bounty missions if its possible, organize a massive strike, and also the more mundane stuff such as cool events involving the restaurant and future talent shows.
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Thank you for your input. There is no metagaming in our faction discord.
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Will change the name and edit the app
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If you could provide any evidence that an old restaurant was named "The Old Country," then we would rename the Restaurant, however the HC is not aware of such a restaurant having existed. The logic behind the crew, is that it is an offspring of the larger Italian 'Ndrangheta. We also like the logic of a crew consisting of a pretty popping faction, as 14-18 people at a time at best on is about the size of some crews in those days.
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1. Drugs, to stay level with money, and with all the taxes so proudly put on our shoulders. Prolly LSD. Second one, blickys- We wanna go pretty big on guns too though, even for the newer guys. 2. Not being so fearful. Lotta people are some unknown goon with a bit of money in their ATM, and they're scared they'll die even if they defend themselves in an argument. This isn't a tycoon, you shouldn't go on this server just to rack up cash and be quiet and make some Italian noises. It's about putting it on the line to see what you can reach. It is also HIGHLY suggested that any member if they even want to consider joining, make a memorable character, one that will be recognized in the streets, and not everyone who joins a faction can find that in themselves to begin with. It is our job to make sure that a person who joins us, stays with us, becomes ambitious, and lusts for more. A lot of people are fucking goons nowadays, like they're Tony_02, we want people to put themselves out there and do their RP thing that people will see. 3. Bottom line, people should notice the Crew's current impact on the city, whether they're hosting something, doing any sort of activity, or whatnot. HC gotta step up, gotta come together to see what we can do for the muscle and for every member. We strive to make sure that there's something exciting to look forward to, an event of sorts. We hope to create great loyalty in that recognition.
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let your rep talk lil nigga
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what can I say
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Name of Faction: The Calabria Crew Number of Members (Minimum of 5): 15 active and growing + people interested Type Of Faction (Family, Triad, Street Gang, etc): Caporegime Crew Ethnic Background (ex: Italian, Greek, African American, Irish, etc): Italian/Italian-American Name of Character running the faction: Umberto "Chepe" Cepelino Your Discord # (ex: gamer#4210): chadistan0270_47682 Your SteamID: STEAM_0:1:46527301 Your Server playtime: 3w 2d 21h 8m Do you acknowledge and agree to all faction rules as detailed on the server rules page? (Yes/No): Yes Do you acknowledge that your faction discord will be owned by us? (Yes/No): Yes Provide an example of the unique Roleplay your faction will bring to the server/what type of roleplay we can expect from your faction (Images/Videos Preferred): Our themed restaurant, Il Mostro Marino, located at the docks (Does not block any fishing/gameplay function) The heads enjoying lunch Swaggin down the road Provide examples or event ideas to promote activity within your faction and keep people interested. (Reference your unique RP from the question above): We wish to be sort of in the same area as a typical Crime Family with Italian RP, but with the introduction of new elements. The crew does not tolerate their members to commit spontaneous and impulsive muggings, robbery, violent altercation or disrespect, however, the HC will have all their focus on managing to gather all members at once, to do some sort of action/rp/event. It is HIGHLY important for us to do something exciting. Previous experiences from other factions have been mostly satisfactory, however we wish to eliminate as many boring aspects as possible, of course without removing absolutely necessary things no matter how repetitive they are. Events will be our bread and butter, and it won't necessarily be a peaceful flea market, but things such as: One day, organized stealing a RIVAL faction's cars as bountys, getting the muscle of the crew to trash a certain area for RP reasons, host a professionally organized talent show, having a themed restaurant (Sea Restaurant), buying all lower members drugs for huge crew deals, etc. It is our goal to be noticeable on the server, people see our RP, they know our RP, and they love it. (Also potential to work with News teams OOC to make banger stories with the help of Singleplayer artwork like in the Google Doc for the organization backstory, and also looking forward to making videos about the Server/City life and events) The organization structure is also very different from a Crime Family, and does not play in the same way at all. A hierarchy structure is in the pager. We'd be very open to expand our RP to various things, in the hopes that it gives us the ability to give our members an event RP type of experience that makes things exciting, and a player wanting to come back for more, and to build ambition into people. Organization Backstory (Min. of 250+ Words & any images): https://docs.google.com/document/d/1kGh-HDyv9h9SULLVFw674mfwkfPJ3gKICukFb76NWoU/edit
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2-3 months ago ish- No, there is no actual way of knowing what I will do with those prop permissions again, however, I was not wise with the props then, but really wish to use the props for more RP, like buildings or RP situations. Sorry for not seeming sincere, but I won't sugarcoat it. I abused it then, I won't now, and if it's anything, permanently take them away from me if I fully abuse them again.
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Your Name: chadvini SteamID: STEAM_0:1:46527301 Staff Member involved: dont know What flags were blacklisted from you?: Physgun, props Reason for blacklist (if given): Threw bottles at a car until it exploded. Why should they be returned?: I would rather just use the props to paste down buildings than abuse them. I would create more rp by having them back. Wont happen again.
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chadvini changed their profile photo
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I mean I did say that the potential mass flooding would be obvious to a not-negligent-boss (not deserving of coup by the server rules; because they aren't negligent), and especially under tension, where the HC could just see that mass flooding will happen, and having the PK advantage, they could kill conspirators. That way the stupid move for the conspirators would be to mass hire friends, something the HC would notice, preventing mass hiring anyways. I definitely see what you're saying in terms of HC taking over Don spot, as yes, even OOC friends can often turn on each other in RP, however I'm just more saying in the event that it is a super tightly knit community of HC. I also get that my argument might only be good for a very specific type of faction with a very specific management problem, and that the 3 year time this system has been in place it has served its purpose well. I still stand by my argument that mass hiring can't happen if it is a competent Don, and that it would stay an Internal struggle no matter what, but the hiring thing is also kinda tricky. You'd need to revamp the recruiting system entirely, with a recruitment permission assigned to a char. A member who is deemed fine to recruit would be chosen by the HC, and the admins/mods would give them the entry into the recruiting system. That way, maybe a person deemed good to recruit could simply hire without the need of contacting an admin, and instead hire outright via a hire function they were granted by the HC and Admins added to their char. Then in my hypothetical, the obvious tension would lead a competent Don (not deserving of coup; because they aren't negligent) to strip away the perms from the conspirator char in their faction. (Edit): Wanted to add that a Don might not see the mass recruiting in time before they have had the chance to kill the conspirators. In my opinion, still a competent don would've done something to prevent it, like killing the conspirator before anything can happen, especially during tension. And at that point, the faction would have lost confidence in such a negligent Don, justifiably enabling a coup.
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Well, with problem 1. it could be solved with 2 major things. During a coup, there would be no more allowed hiring, and only after a coup officially ended would there be the possibility of hiring. Also, the Boss/HC should be couped if they are too negligent to see who is being hired, and who has hiring perms. Obviously there is an already known contempt between HC and non HC in my hypothetical before the coup, so when under the time of known disconnect between the two groups, the Boss/HC would see that there is a potential mass hiring happening, leading them to kill the conspirators before any coup can be initiated. Hiring friends like that doesn't just go unnoticed, and if the people who are able to hire choose to go so blatant, then their inevitable downfall is their own fault. However, if the dissatisfied non HC would choose to be sneaky and not hire a bunch of people they can influence and that the HC knows they can influence, then there wouldn't be the problem of a bunch of new hire's taking the side of the dissatisfied non HC. And negligence will lose confidence in the people, and like you said, that would lead to justifiable coup.
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I would like to inquire about a specific system within a faction. Bare with me here If I would create a faction, that I would like to have the principal of the people in a faction have a little more power, a principal where the people can speak up if they feel mistreated, I run into a problem. The problem I find is that %51 of High Command have to decide to coup against the current leadership, and should it occur that the whole High Command are all good friends with eachother and will never go against eachother (even for RP purposes), they can practically be assholes to the bigger part of the faction who aren't high command, ruining the faction. I was wondering if it then wasn't possible to do a point system with a faction, where instead of High Command deciding, every member has a certain amount of points in the matter. Eg: High Command positions: Boss has 40 points in the say of the faction The Boss' 6 high command have 10 points each in the say of the faction Not High Command positions, but still old and experienced members: Position 1 has 6 points in the say of the faction Position 2 has 5 points in the say of the faction Position 3 has 2 points in the say of the faction If like in my hypothetical, the whole high command are with each other, they would have 100 points in the say of the faction. That would mean, that it would take 20 people with the Position 2, to equal their 100 points. So one of the sides would have to convince some of the not HC command to join them to go over the 100 points. However, if the HC are assholes to all the non HC members, then the High Command would have a tough time convincing people to join their side. And that way, the non HC members can actually start a coup and have the chance to PK the opposition, where the opposition then also has the chance to PK the *non HC* members. Also note, that in the instance that a shitload of people got the Position 2 and just abused it and trolled with a coup to ruin the faction, that the HC realistically would just kick them and not have to worry about a coup. An argument against this could also be that, if it's really that bad to play under this HC, that the faction would die out. But that isn't really a good solution, as you'd rather have interesting RP where instead of a faction fading out, people who cared for it and didn't abuse their power could keep the faction running and challenge the abusive HC.