i understand the perspective and that everyone has their own preferences for gameplay- and im sure most of us have done something once or twice that wasn’t the most rp-inclined thing at an off hour. your example is a great one for why we shouldn’t get comfortable doing that on the server. i count multiple fresh to the city folk who have no idea what they’re doing and this probably isn’t the best precedent to set for them.
as aforementioned i can only see it being used as a crutch for the people coming onto this server strictly to try and hone their skills, check weapon stats, etc- but additionally it would shell a chunk of the exchange that takes place between people and weapon stores. what’s the point of asking around for what weapons and attachments are good if you just get told ‘bro….. just go on the ffa server and find out’.
optimistically an outlet would still be nice. as much as i personally don’t like the idea, the build server could realistically be able to host a more sandbox setting where people can switch between pvp/build modes. in prevention of people trying to min/max the shit out of an IC weapon build; every single weapon would likely need to be modified in movement, damage, RoF, recoil, draw, etc- until its marketably unrecognizable compared to the main server weapons. (i love your optimism, but there are definitely people trying that hard. we have some real urchins around here if you look for them)
it seems like it may be more hassle than it’s worth when we could just get GMs to break up the monotony for people looking for a breather from the RP with more occasional events. it really depends though, because i could also see a big enough chunk of people wanting something like this to make it happen