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Little Carmine Lupertazzi

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Everything posted by Little Carmine Lupertazzi

  1. I didnt speak in the clip at all. I didnt have a mic. I spoke before leaving the car with my partner by typing in chat, otherwise i never spoke. Look at the clip again
  2. Name of Character: Vito “Eto” Valtieri SteamID: Little Carmine Lupertazzi Your Discord ID#: Dude8997 Date of PK: 04.06.2025 (12:58 AM UTC+3 Timezone) Reason for PK: mug retaliation? Why should you be unPK'd? What server rule or PK rule was violated?: Unless this is a sanctioned wartime hit for capo+, then this thread is irrelevant as I am (was) Head Enforcer. Otherwise, if my death was warranted for retaliation to my muggings during conflict, I think it breaches some rules. “■ If you are attempting to order a retaliation hit against someone who mugged you, you must present the staff member with evidence as well as how you can identify that it is the correct person. (f3, nickname, etc)” In all of my muggings during this conflict, I wore disguises, changed descriptions, wore skimasks and constantly had my cars repainted. All but one victim had my F3 (Alma Gambino-Altoviti). HOWEVER, THIS MUG WAS INITIATED BEFORE ESCALATION STAGE 6 WAS OFFICIAL. THIS WAS BEFORE THE SIT DOWN LEADING TO IT. during that mugging she had no way realistically to recognize me besides seeing a name above my head. I wore a disguise totally different from what i usually wear, i was masked up, had glasses and didnt mutter a single word. If this is serious RP, I dont think you’d recognize someone you sold guns to months ago if they were wearing a thick black jacket, ski mask and so on, without saying a word. On another hand, if the rule of retaliating against a mugger 30 minutes after the act was in play, this should be voided as this retaliation would have taken place over 48 hours after the mugging. If possible please provide video evidence or photo evidence if PK does not follow the guidelines: Date of mug: 05-03-2025 Date of Escalation 6 sitdown: 05-04-2025 Escalation 6: Level 6 escalation means the following: - Continued target muggings are permitted; as well as retliations for muggings - Possibility of some targeted hits against Capo's or higher - Possibility of firebombing mug of Alma Gambino-Altoviti (only victim who had my f3) https://medal.tv/games/garrys-mod/clips/kcYdz91Dnxi0faEGp?invite=cr-MSxrU2UsMzk3NjY2MDU2
  3. Would be more convenient to know who youre kicking out of your car instead of the passenger list in the kick option being full of "unknown". Names people you recognize, while dubbing unknowns as such
  4. https://medal.tv/games/garrys-mod/clips/jfjNJ3WRp0OrptRd8?invite=cr-MSxZVWwsMjQyODE1MDc3 Watch the whole thing. Best getaway fr
  5. Contact list appears and contacts cant be searched for after being saved. Copied char ID, set a nickname yet doesnt work https://medal.tv/games/garrys-mod/clips/k2CH4sFlpFoP755fo?invite=cr-MSxsS08sMjQyODE1MDc3
  6. yea but if the raid is happening during a crewdeal with hundreds of bricks of drugs every criminal is at risk! maybe then under specific kinds of raids should police be pk active i.e. tip from an informant/undercover agent
  7. I am aware the last post about this topic was turned down, but I feel it didn't elaborate enough on how much potential it really has for both parties involved, ESPECIALLY for NYPD. Firstly, it gives fairplay for both the targeted faction and the NYPD as the criminals aren't the only ones who risk losing their chars during this event. Police already benefit from body armor and PK immunity in other circumstances, however this situation could create a much more intense situation with great roleplay and pvp potential. The criminal faction would have to tighten security and improve weaponry, whereas police would have to plan an elaborate insertion. A situation where police risk their lives during a raid incentivizes a slower, well thought-out breach with, for example, multiple entry points, sniper teams, sentries to watch the entry team’s back and so on. On another note, this concept could also push the idea of the creation of specialized police forces as would be SWAT, FBI, DEA and so on which is more than possible considering NYPD is technically the largest faction in the server. This could encourage rigorous trainings, selective recruitment (good pvpers and strategists), etc. I feel if we look at it from this POV, this whole event could be turned into an intense, thrilling, action packed experience with high stakes and high potential for developing certain sub-communities and whatnot. Also canadian bacon the argument of a guy wiping out the task force from behind doesnt quite work if there are sentries deployed. And the NYPD is impossible to wipe out through PKs. There will always be new candidates and cadets. NYPD enthusiasts and UA pls read this with an open mind
  8. Not necessary i feel like if you add a pool table prop in game, then host an online pool game via discord and so on this is much easier than implementing it into the mod
  9. Equipable briefcases with a balanced amount of extra storage space, visible when equipped. This not only gives extra inventory space, but also offers roleplay opportunities and unique player interactions (Briefcase filled with money, guns, drugs, contracts, documents, limbs, etc). Can be placed in crates, lockers, cars, dropped, etc. Purchasable at hardware store or at barge? Will take up perhaps 8 slots of inventory space while offering 10-16 slots? Maybe brief/suitcases of different sizes?
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